Mod
LioLoader
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LioLoader allows Modpackers to globally load both Data Packs as well as Resource Packs for every world.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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LioLoader is a global datapack and resource pack loader for Minecraft, designed to keep your packs organized and automatically applied across your worlds and servers.
Instead of copying packs into every save, LioLoader will automatically load your datapacks and resource packs that are inside the instance/lioloader folder.
Folder structure
LioLoader scans dedicated folders inside your instance and injects any valid packs directly into Minecraft’s pack system on world load.
Datapack:
instance/lioloader/data/
instance/datapacks/
Unzipped datapack loading is supported and is tied to the pack.mcmeta no matter what subfolder it may be in, as long the datapack is within the Datapack directory above.
Resource Pack:
instance/lioloader/resourcepacks/
Resource packs placed here will be loaded automatically as default packs. They are basically non-removable resource packs that LioLoader applies for you, instead of normal clientside assets you toggle on and off yourself.
(For removable resources please use Vanilla Minecraft's instance/resourcepacks folder)
Assets:
LioLoader also has a dedicated assets folder for registry aware assets:
instance/lioloader/assets/
Anything placed in this folder will be treated as clientside assets, but still loaded through LioLoader's registry aware asset handling.
For advanced features such as load priority, nested pack handling, and pack ordering, please refer to the wiki.
Join the Discord for updates, support, previews, and development discussion.

LioLoader is free to use in any modpack. No permission required.

LioLoader is a global datapack and resource pack loader for Minecraft, designed to keep your packs organized and automatically applied across your worlds and servers.
Instead of copying packs into every save, LioLoader will automatically load your datapacks and resource packs that are inside the instance/lioloader folder.
Folder structure
LioLoader scans dedicated folders inside your instance and injects any valid packs directly into Minecraft’s pack system on world load.
Datapack:
instance/lioloader/data/
instance/datapacks/
Unzipped datapack loading is supported and is tied to the pack.mcmeta no matter what subfolder it may be in, as long the datapack is within the Datapack directory above.
Resource Pack:
instance/lioloader/resourcepacks/
Resource packs placed here will be loaded automatically as default packs. They are basically non-removable resource packs that LioLoader applies for you, instead of normal clientside assets you toggle on and off yourself.
(For removable resources please use Vanilla Minecraft's instance/resourcepacks folder)
Assets:
LioLoader also has a dedicated assets folder for registry aware assets:
instance/lioloader/assets/
Anything placed in this folder will be treated as clientside assets, but still loaded through LioLoader's registry aware asset handling.
For advanced features such as load priority, nested pack handling, and pack ordering, please refer to the wiki.
Join the Discord for updates, support, previews, and development discussion.

LioLoader is free to use in any modpack. No permission required.
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