Living Sponge
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Drain and Fill the Oceans with Living Sponges!
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Description

Living Sponge
Living Sponge adds self-spreading sponge utilities for water and lava: drain fluid spaces, trace borders, and solidify areas into usable structures.
Main Uses
1) Drain and Clear
Use Neutral sponges when you want to remove fluid without leaving structural remains behind.
Best for:
- clearing work areas
- cutting into lakes or oceans
- cleaning fluid spaces before building

2) Build Walls and Borders
Use Wall-Forming sponges when you want a colony to leave a border shell of Sponge Remains on old-age death.
Best for:
- outlining basins
- tracing perimeter walls
- building underwater houses
3) Solidify and Fill
Use Solidifying sponges when you want colonies to leave Sponge Remains across the whole grown area.
Best for:
- building platforms in fluid
- filling underwater or lava-filled spaces

Result:

Sponge Types
Every living sponge is defined by four trait slots:
Growth MediumWaterLava
SpreadVolume- spreads through the body of the fluidFlat- spreads only across exposed flat fluid surfaces
OutputNeutral- leaves nothing on old-age deathWall-Forming- leaves border remainsSolidifying- leaves remains everywhere
RadiusStandard-8Expanded-16Huge-256
Tooltips show these traits directly.
Also, by default, the mod adds a custom sponge recipe:
Any Wool+Kelp+Seagrass->Sponge
Configuration
The mod is designed to be configurable without code changes.
Current configurable areas include:
- lifecycle timings
- spread timings and cooldowns
- flat diagonal spread
- radius values
- creative sponge behavior
- wall-forming shell thickness
- custom vanilla sponge recipe toggle
Links
- Source code: https://github.com/Goldsk1n/LivingSponge
- Report bugs / suggest features: https://github.com/Goldsk1n/LivingSponge/issues

Living Sponge
Living Sponge adds self-spreading sponge utilities for water and lava: drain fluid spaces, trace borders, and solidify areas into usable structures.
Main Uses
1) Drain and Clear
Use Neutral sponges when you want to remove fluid without leaving structural remains behind.
Best for:
- clearing work areas
- cutting into lakes or oceans
- cleaning fluid spaces before building

2) Build Walls and Borders
Use Wall-Forming sponges when you want a colony to leave a border shell of Sponge Remains on old-age death.
Best for:
- outlining basins
- tracing perimeter walls
- building underwater houses
3) Solidify and Fill
Use Solidifying sponges when you want colonies to leave Sponge Remains across the whole grown area.
Best for:
- building platforms in fluid
- filling underwater or lava-filled spaces

Result:

Sponge Types
Every living sponge is defined by four trait slots:
Growth MediumWaterLava
SpreadVolume- spreads through the body of the fluidFlat- spreads only across exposed flat fluid surfaces
OutputNeutral- leaves nothing on old-age deathWall-Forming- leaves border remainsSolidifying- leaves remains everywhere
RadiusStandard-8Expanded-16Huge-256
Tooltips show these traits directly.
Also, by default, the mod adds a custom sponge recipe:
Any Wool+Kelp+Seagrass->Sponge
Configuration
The mod is designed to be configurable without code changes.
Current configurable areas include:
- lifecycle timings
- spread timings and cooldowns
- flat diagonal spread
- radius values
- creative sponge behavior
- wall-forming shell thickness
- custom vanilla sponge recipe toggle
Links
- Source code: https://github.com/Goldsk1n/LivingSponge
- Report bugs / suggest features: https://github.com/Goldsk1n/LivingSponge/issues
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