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Loading Protection Renewed

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Loading Protection Renewed

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Protect players from join and spawn damage while the world finishes loading.

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NeoForge
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Minecraft

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About

Project Details

Type
Mod
License
GNU Affero General Public License v3.0 only
Latest Version
[NeoForge 26.1] 1.0.0
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Loading Protection

Short-term spawn protection for the moments when the world is visible, but not fully ready yet.

Overview

Loading Protection gives players a temporary safety window after joining a world, respawning, or changing dimensions. The point is simple: cover the awkward gap where chunks, entities, or networking may still be settling in, but damage is already possible.

While protection is active, the mod can:

  • prevent immediate damage right after a join, respawn, or dimension change
  • clear hostile mob targeting from protected players
  • stop protected players from dealing damage until protection ends
  • end protection early once the player actually moves
  • show countdown notices in chat, the action bar, or both

Support

Item Status
Minecraft 26.1+
Fabric Supported
NeoForge Supported

Good fit for

Loading Protection is especially useful when:

  • players join a server and nearby mobs are already active while the client is still loading
  • respawn stutter turns one death into two
  • dimension travel finishes before the destination area is fully stable
  • a survival or adventure server wants safer login, respawn, or teleport flow

Triggers

Protection can start after:

  • joining a world or server
  • respawning
  • changing dimensions

By default, protection starts on join. Respawn and dimension-change protection can be enabled if needed.

What happens during protection

With the default rules, protected players:

  • do not take damage
  • are dropped as targets by hostile mobs
  • cannot deal damage to players or mobs
  • receive countdown messages while protection is active

If "End On Movement" is enabled, protection ends as soon as the player actually changes position. Looking around does not count.

Configuration

Config file:

config/loadingprotection-common.toml

Main options:

  • Protection Duration: protection time in seconds (1-300)
  • Trigger On Join: enable protection when joining a world or server
  • Trigger On Respawn: enable protection after respawn
  • Trigger On Dimension Change: enable protection after cross-dimension travel
  • End On Movement: end protection once the player actually moves
  • Protect Mount: also protect the vehicle currently being ridden
  • Prevent Mob Targeting: keep hostile mobs from staying locked onto the player
  • Prevent Outgoing Damage: stop protected players from attacking
  • Show Messages: show start, countdown, and end notices
  • Message Mode: show notices in chat, the action bar, or both

Default behavior

Out of the box, the mod uses a fairly conservative setup:

  • protection lasts 60 seconds
  • protection starts when a player joins
  • moving ends protection early
  • hostile mob targeting is cleared
  • outgoing damage is blocked
  • messages appear in both chat and the action bar

Loading Protection

Short-term spawn protection for the moments when the world is visible, but not fully ready yet.

Overview

Loading Protection gives players a temporary safety window after joining a world, respawning, or changing dimensions. The point is simple: cover the awkward gap where chunks, entities, or networking may still be settling in, but damage is already possible.

While protection is active, the mod can:

  • prevent immediate damage right after a join, respawn, or dimension change
  • clear hostile mob targeting from protected players
  • stop protected players from dealing damage until protection ends
  • end protection early once the player actually moves
  • show countdown notices in chat, the action bar, or both

Support

Item Status
Minecraft 26.1+
Fabric Supported
NeoForge Supported

Good fit for

Loading Protection is especially useful when:

  • players join a server and nearby mobs are already active while the client is still loading
  • respawn stutter turns one death into two
  • dimension travel finishes before the destination area is fully stable
  • a survival or adventure server wants safer login, respawn, or teleport flow

Triggers

Protection can start after:

  • joining a world or server
  • respawning
  • changing dimensions

By default, protection starts on join. Respawn and dimension-change protection can be enabled if needed.

What happens during protection

With the default rules, protected players:

  • do not take damage
  • are dropped as targets by hostile mobs
  • cannot deal damage to players or mobs
  • receive countdown messages while protection is active

If "End On Movement" is enabled, protection ends as soon as the player actually changes position. Looking around does not count.

Configuration

Config file:

config/loadingprotection-common.toml

Main options:

  • Protection Duration: protection time in seconds (1-300)
  • Trigger On Join: enable protection when joining a world or server
  • Trigger On Respawn: enable protection after respawn
  • Trigger On Dimension Change: enable protection after cross-dimension travel
  • End On Movement: end protection once the player actually moves
  • Protect Mount: also protect the vehicle currently being ridden
  • Prevent Mob Targeting: keep hostile mobs from staying locked onto the player
  • Prevent Outgoing Damage: stop protected players from attacking
  • Show Messages: show start, countdown, and end notices
  • Message Mode: show notices in chat, the action bar, or both

Default behavior

Out of the box, the mod uses a fairly conservative setup:

  • protection lasts 60 seconds
  • protection starts when a player joins
  • moving ends protection early
  • hostile mob targeting is cleared
  • outgoing damage is blocked
  • messages appear in both chat and the action bar

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