LOTR Race Abilities

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LOTR Race Abilities

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A Simple addon for LOTR that adds abilities and effects based on what faction your pledged to

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Mod
Latest Version
LOTR_Race_Ability-3.2.15.jar

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Description

A Simple addon for LOTR that adds abilities and effects based on what faction your pledged to. it has one or more abilities for each race that can be activated when R is pressed but can be changed in keybinds. Also due to how to mod uses the base mod it most likely wont work without it.

This mod may have some bugs or issues that i may fix in the future but as of now i will begin work on a more optimized and better thought out mod in the future.

Race: Human
Requirements: None
Perks: None
sub-race 1:
Name: Ranger (pledged to rangers)
Ability: When crouched turn completely invisible with no mobs able to attack you
cooldown: passive
sub-race 2:
Name: For my country (human faction pledged or not pledged)
Ability: Gain 3 seconds of strength
cooldown: 8 min
sub-race 3:
Name: Last Stand (human faction pledged or not pledged)
Ability: Gain 3 seconds of resistance
cooldown: 8 min

Race: Elf
Requirements: pledged to any elf faction
Perks: +3 hearts
sub-race 1:
Name: Veteran of the Ages (+1500 alignment )
Ability: When R is pressed 5 seconds after they pressed it they get speed 1, strength 2, jump boost 1 and regeneration for 40 seconds then 15 seconds of weakness
cooldown: 15 min
sub-race 2:
Name: Elven Shot
Ability: when R pressed Each arrow shoots 3 arrows like multishot
cooldown: 4 min
sub-race 3:
Name: Wind of Manwe
Ability send a shock wave that pushes all npcs and players in a 9 block radius of player 12 blocks away
cooldown: 2 min

Race: Dwarf
Requirements: pledged to any dwarf faction
Perks: haste 1
sub-race 1:
Name: Heady folk
Ability: Resistance 1 for 50 seconds
cooldown: 5 min
sub-race 2:
Name: Great Miners
Ability: 8% of dropping iron ingot, gold ingot or coal when mining stone
cooldown: passive
sub-race 3:
Name: Great Craftsmen
Ability: 15% for tool or Armor to not lose durability
cooldown: passive

Race: Orc
Requirements: pledged to any orc faction
Perks: -2 hearts, weakness 1 in sunlight and strength 1 when not in sunlight, when they first enter light they gain speed 1 for 6 seconds and blindness for 3
sub-race 1:
Name: Orc Tracker
Ability 1: allows player to use /mark (player name) to locate a players cords
Ability 2: when R pressed summon 4 wargs 3 that are hired and 1 that is tamed and has a saddle equipped
cooldown 1: 5 mins unless marked player is within 600m of tracker then no cooldown
cooldown 2: 5 min cooldown after 5 mins all 4 wargs will despawn if there are not already killed
sub-race 2:
Name: Goblin
Ability: Night Vision, speed 1 and attack speed increased by 50%
cooldown: passive
sub-race 3:
Name: Orc War boss
Ability: when R pressed summon mordor invasion
cooldown: 20 mins

Race: Uruk-hai
Requirements: Pledged to isengard or Half-trolls
Perks: +1 heart
sub-race 1:
Name: Uruk Snagga
Ability: when R pressed get Strength 2 for 22 seconds
cooldown: 5 mins
sub-race 2:
Name: Uruk Shield Bearer
Ability: When R pressed get Resistance for 22 Seconds
cooldown: 5 mins
sub-race 3:
Name: Bloodthirsty uruk
Ability: When R pressed damage will be converted into health at 80% of damage taken
cooldown: 5 mins

Race: Nazgul
Requirements: +3000 alignment with Mordor or angmar and wearing Morgul armour
Perks: +3 hearts, night vision
sub-race 1:
Name: Nazgul dread
Ability: When R pressed aoe of 9 blocks gives weakness 2 and poison 1 to all enemy’s for 22 seconds
cooldown: 5 mins and 30 seconds

Race: Balrog
Requirements: Killed a balrog and be pledged to gundabad
Perks: +20 hearts, strength 2, resistance 2, night vision and regeneration 2, fire resistance
sub-race 1:
Name: Balrog Powers
Ability 1: When R pressed shoot ghast fire ball with cooldown of 4 mins
Ability 2: Passive ability that gives all ally npcs bonus attack damage
cooldown: 2 min

Race: Istari
Requirements: be assigned by OP
Perks: +10 hearts, strength 1, resistance 1 and regeneration 1
sub-race 1:
Name: Grace of the Valor
Ability: When R pressed heal all friendly players and npc in a radius of 12 blocks
cooldown: 4 min

Orc-safe biomes: biomes where orcs gain no weakness from sunlight

Mordor

Mordor mountains

Dagorlad

Nurn

Sea of nurn

Nurn marshes

Angmar

Angmar mountains

Mirkwood 

Mirkwood mountains

Elven Strength biomes: biomes where elves gain permanant strength while in.

Lindon 

lindon woodlands 

Lindon Coastline 

Lothlorien 

Eaves of Lothlorien

Rivendell 

rivendell hills 

Northern MIrkwood

woodland realm hills 

woodland realm 

eregion 

Commands (* means only someone with OP can do it)

*/selectrace (race) (player)

Sets to any race unless player is pledged then its that faction race plus human race

/getrace (player)

Shows selected player race

*/pledgerace (enable or disable)

Instead of OP changing race it is auto done when a player pledges to a faction but can still be overridden by /setrace, pledgerace can be enabled or disabled 

*/resetracecooldown (player)

Resets race cooldown if cooldown is active

 /revertrace 

if pledged to a faction will turn you human (cannot be reversed unless you re pledge or admin changes you

/mark (player)

A tracking ability for orc trackers with unique mechanics

this mod was create for the Pacman official LOTR Server and i would really appreciate if you were to join.

https://discord.gg/3bESCDsBJz

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