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Lunacy of the end
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Choose from eleven distinct races, each born with different strengths, resistances, and growth potential.
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Lunacy is a progression mod that turns Minecraft into more of an RPG. When you join a world you pick a race and a class, then level up over time to unlock new stats, abilities, and gear. Recommended to play with other mods for the best experience!
RACES
There are 11 races to choose from, each with its own passive trait and an active ability:
Sculk - can pull items from a death-proof storage chest anytime
Warder - can summon a circular shockwave in front of him or beneath him that breaks blocks
Ender - can teleport to wherever they're looking
Phantom - can launch into the air to glide
Lover - can redirect incoming damage onto enemies
Believer - can create a preset impenetrable barrier around you
Angelborn - can summon portals that summon beams to smite nearby hostile mobs
Vampireborn - heals when dealing damage, and can charge a blood projectile, but burns in direct sunlight
Ethereal - reflects damage back at attackers, and can phase through blocks
Celestial - can create a gravity field to push or pull things
Gatekeeper - can summon portals that fire weapons from their inventory
CLASSES
On top of your race you also pick a class. There are 11 of those, each built around a specific weapon type, and each with its own legendary weapon to unlock once you're strong enough:
Swordsman, Spearman, Viking, Fencer, Archer, Assassin, Guardian, Spellblade, Heavy Knight, Reaper, Gunsmith
LEVELING
Leveling up is separate from vanilla XP. You gain levels by playing normally and defeating mobs, and as you level up you get bonus health, armor, and attack damage. A few milestones worth knowing:
Level 25 gives your race a permanent buff on top of your normal bonuses
Level 30 allows you to wield your class's signature mythical weapon
Race Reset and Class Change scrolls let you switch things up later if you change your mind, keep in mind though that they reset you back to level 1.
WEAPONS
Lunacy adds a bunch of new weapon types that don't exist in vanilla, each with a full set of tiers from wood up to netherite:
Daggers, rapiers, greatswords, scythes, spears, spellblades, and guns
CONFIGURATION
Currently, through the config file you can change the values that determine how much health, armour, attack damage get per levels and the height/width of any race
If you run into bugs or have suggestions, feel free to leave a comment or contact me on discord .person._
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