Economy
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A performance and fully customizable Economy for players!
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
Economy
📖 Description
A performance and fully customizable Economy for players!
📃 Features
- Balance
- Payment
- Payment Tax
- Coin Item
- Initial Balance
- Daily Reward
- Weekly Reward
- Kill Reward
- Death Penalty
- Player Bounties
- Jobs (Miner, Hunter, Builder, Woodcutter, Digger, Explorer, Enchanter, Brewer, Farmer, Trader and Fisher)
- Leave Job Penalty
- Villager Shop
- Player Shop
All features are optional; in other words, you can enable or disable whichever ones you want, as well as enable or disable specific jobs.
⌨️ Commands
Player
All player commands use /trigger, so they work without operator permissions. Triggers only appear when their feature is enabled in the config.
See the list of available commands:
/trigger economy.help
Show your Player ID:
/trigger economy.show_id
See your balance:
/trigger economy.balance
Get a coin item worth the specified amount (withdraws it from your balance):
/trigger economy.coin set <balance_amount>
Pay another player (first select them by Player ID, then set the amount):
/trigger economy.pay set <player_id>
/trigger economy.pay.amount set <balance_amount>
Create a Player Shop with your maind hand item:
/trigger economy.shop.create
Remove the Player Shop you are standing near:
/trigger economy.shop.remove
Put a bounty on a player (first select them by Player ID, then set the reward):
/trigger economy.bounty set <player_id>
/trigger economy.bounty.amount set <balance_amount>
See the available jobs:
/trigger economy.jobs
Leave your current job:
/trigger economy.job.leave
Admin
Open the config menu (toggle features and edit their values):
/function economy:config
Open the jobs config menu:
/function economy:config/jobs
Give balance to a player:
/function economy:admin/player/balance/add {"player":"<player>","amount":<amount>}
Remove balance from a player:
/function economy:admin/player/balance/remove {"player":"<player>","amount":<amount>}
Set a player's balance:
/function economy:admin/player/balance/set {"player":"<player>","amount":<amount>}
<player>can be any target selector or name (e.g.@p,@a,Steve).
Get a Villager Shop spawn egg. Place it to spawn the shop villager, then put barrels underneath it to configure its trades:
/function economy:loot_table/villager_shop/macro {"name":"Weapons","color":"light_purple","profession":"armorer","type":"plains"}
name: the shop's display name.color: the name color (any Minecraft named color, e.g.light_purple,gold,aqua).profession: the villager profession that sets its look (e.g.armorer,weaponsmith,librarian,farmer,cleric...).type: the villager biome variant that sets its outfit (plains,desert,jungle,savanna,snow,swamp,taiga).
Create an infinite (admin) Player Shop selling the item in your main hand, with a custom text:
/function economy:player/shop/admin {"price":<price>,"text":"<title>"}
price: the price buyers pay for the item.text: the shop's title text. Unlike a normal Player Shop, this one never runs out of stock.
Delete the nearest Player Shop (within 3 blocks of you):
/function economy:player/shop/delete/nearest
Delete every Player Shop in the world:
/function economy:player/shop/delete/all
Config Options
| Option | Default |
|---|---|
| Sounds | true |
| Payment | true |
| Payment Tax | false |
| Payment Tax Percentage | 5 |
| Coins | true |
| Player Shops | false |
| Initial Balance | false |
| Initial Balance Amount | 100 |
| Player Bounties | false |
| Kill Reward | false |
| Kill Reward Amount | 10 |
| Death Penalty | false |
| Death Penalty Amount | 10 |
| Daily Reward | false |
| Daily Reward Amount | 10 |
| Weekly Reward | false |
| Weekly Reward Amount | 100 |
| Jobs | false |
| Job Leave Penalty | false |
| Job Leave Penalty Amount | 10 |
Each job can be enabled/disabled individually, with its own reward amount and how often it pays, from the jobs config menu.
Future Features?
- Top 10 /trigger economy.top
- Kill Bounty
- Sell? /trigger economy.sell - sell configurable items from your invetory
- Request Balance? /trigger economy.request - /trigger economy.request.amount
- Employments?
- Aunctions?
- Bank?
🪪 License
👾 Bugs/Issues
Please report any problem/bug/issues in the Discord Server.
💌 Donate
🎁 Server Hosting
Creating your own server can be a very lengthy, tedious and costly process.
But with BisectHosting, you get your own server in just a couple of clicks! With their 24/7 support and fast-response time, no issues shall stand in your way! Interested? Then we've got a deal for you!
https://bisecthosting.com/lullaby

Economy
📖 Description
A performance and fully customizable Economy for players!
📃 Features
- Balance
- Payment
- Payment Tax
- Coin Item
- Initial Balance
- Daily Reward
- Weekly Reward
- Kill Reward
- Death Penalty
- Player Bounties
- Jobs (Miner, Hunter, Builder, Woodcutter, Digger, Explorer, Enchanter, Brewer, Farmer, Trader and Fisher)
- Leave Job Penalty
- Villager Shop
- Player Shop
All features are optional; in other words, you can enable or disable whichever ones you want, as well as enable or disable specific jobs.
⌨️ Commands
Player
All player commands use /trigger, so they work without operator permissions. Triggers only appear when their feature is enabled in the config.
See the list of available commands:
/trigger economy.help
Show your Player ID:
/trigger economy.show_id
See your balance:
/trigger economy.balance
Get a coin item worth the specified amount (withdraws it from your balance):
/trigger economy.coin set <balance_amount>
Pay another player (first select them by Player ID, then set the amount):
/trigger economy.pay set <player_id>
/trigger economy.pay.amount set <balance_amount>
Create a Player Shop with your maind hand item:
/trigger economy.shop.create
Remove the Player Shop you are standing near:
/trigger economy.shop.remove
Put a bounty on a player (first select them by Player ID, then set the reward):
/trigger economy.bounty set <player_id>
/trigger economy.bounty.amount set <balance_amount>
See the available jobs:
/trigger economy.jobs
Leave your current job:
/trigger economy.job.leave
Admin
Open the config menu (toggle features and edit their values):
/function economy:config
Open the jobs config menu:
/function economy:config/jobs
Give balance to a player:
/function economy:admin/player/balance/add {"player":"<player>","amount":<amount>}
Remove balance from a player:
/function economy:admin/player/balance/remove {"player":"<player>","amount":<amount>}
Set a player's balance:
/function economy:admin/player/balance/set {"player":"<player>","amount":<amount>}
<player>can be any target selector or name (e.g.@p,@a,Steve).
Get a Villager Shop spawn egg. Place it to spawn the shop villager, then put barrels underneath it to configure its trades:
/function economy:loot_table/villager_shop/macro {"name":"Weapons","color":"light_purple","profession":"armorer","type":"plains"}
name: the shop's display name.color: the name color (any Minecraft named color, e.g.light_purple,gold,aqua).profession: the villager profession that sets its look (e.g.armorer,weaponsmith,librarian,farmer,cleric...).type: the villager biome variant that sets its outfit (plains,desert,jungle,savanna,snow,swamp,taiga).
Create an infinite (admin) Player Shop selling the item in your main hand, with a custom text:
/function economy:player/shop/admin {"price":<price>,"text":"<title>"}
price: the price buyers pay for the item.text: the shop's title text. Unlike a normal Player Shop, this one never runs out of stock.
Delete the nearest Player Shop (within 3 blocks of you):
/function economy:player/shop/delete/nearest
Delete every Player Shop in the world:
/function economy:player/shop/delete/all
Config Options
| Option | Default |
|---|---|
| Sounds | true |
| Payment | true |
| Payment Tax | false |
| Payment Tax Percentage | 5 |
| Coins | true |
| Player Shops | false |
| Initial Balance | false |
| Initial Balance Amount | 100 |
| Player Bounties | false |
| Kill Reward | false |
| Kill Reward Amount | 10 |
| Death Penalty | false |
| Death Penalty Amount | 10 |
| Daily Reward | false |
| Daily Reward Amount | 10 |
| Weekly Reward | false |
| Weekly Reward Amount | 100 |
| Jobs | false |
| Job Leave Penalty | false |
| Job Leave Penalty Amount | 10 |
Each job can be enabled/disabled individually, with its own reward amount and how often it pays, from the jobs config menu.
Future Features?
- Top 10 /trigger economy.top
- Kill Bounty
- Sell? /trigger economy.sell - sell configurable items from your invetory
- Request Balance? /trigger economy.request - /trigger economy.request.amount
- Employments?
- Aunctions?
- Bank?
🪪 License
👾 Bugs/Issues
Please report any problem/bug/issues in the Discord Server.
💌 Donate
🎁 Server Hosting
Creating your own server can be a very lengthy, tedious and costly process.
But with BisectHosting, you get your own server in just a couple of clicks! With their 24/7 support and fast-response time, no issues shall stand in your way! Interested? Then we've got a deal for you!
https://bisecthosting.com/lullaby

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