Mod
Mad Villagers
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Villagers get mad over everything you do anymore!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Adds or enhances hostile creatures and enemies.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Mad Villagers allows pack makers to turn villagers against players if they come into a village and start destroying blocks.
By default every block will trigger villagers except for Obsidian (which can be removed in the config file). And by every block we mean every block from grass, trees, cobblestone, tall grass and even dirt. If there is a block in pack it will trigger the villagers.
Here is a look at the config file.
Config File:
"mad villagers" {
# For Sanity [default: [minecraft:obsidian]]
S:"Blocks broken ignored by Villagers" <
minecraft:obsidian
>
# Percent that Villagers will get mad if a block is broke! [range: 1 ~ 100, default: 100]
I:"Mad Villager Chance"=100
# Distance in blocks Villagers notice blocks being broken [range: 1.0 ~ 100.0, default: 30.0]
S:"Mad Villager Range"=30.0
# Distance in Blocks around The Village Villagers aggro [range: 8 ~ 128, default: 32]
I:"Mad Villager Range From Village"=32
}
As you can see we offer pack makers a way to blacklist blocks if you so choose to. You are also able to set the percent of villagers getting mad, The distance a villager will scan for block break and the distance of how far out from a village the villagers will get mad about block break.
If you would like to join our Discord Community. You can also get help and report issues faster by joining.
If you would like to show your support to me and this mod.
Patreon: https://www.patreon.com/kashdeya
Modpack policy:
you are free to include it in your modpack.
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