Madoku Craft: Attributes

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Madoku Craft: Attributes

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Madoku Craft: Attributes is a configurable Attribute system. It modifies existing Attributes such as Health, Hunger, Luck, etc.

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Fabric
Minecraft
26.2

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Type
Mod
License
All Rights Reserved
Latest Version
Madoku Craft: Attributes 26.2 - 1.1.8 V2
Authors
CurseForge
Modrinth

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About

Description

Overview:

Madoku Craft: Attributes is a configurable attribute system. You can modify attributes to customize the game's experience to your needs. Most of these features are customizable in the CONFIG files.
 

Dependencies:

  • Fabric API
  • Madoku Craft API

Implementation:

Health:

  • Minecraft's Regeneration was removed entirely.
  • Health automatically regenerates by draining Hunger.
Hunger:

  • Saturation was removed entirely.
  • Hunger now depletes from reaching certain goals, such as walking, breaking blocks, etc.
  • Max Hunger was increased to 30 points by default.
Armor:

  • Armor now reduces damage by a flat amount.
  • Fall damage is now reduced by Armor.
Oxygen:

  • Water breathing was increased to 30 seconds by default.
Luck:

  • Luck now determines when a player deals critical damage.
  • Luck increases loot that MOBs drop.
  • Luck can now trigger extra block drops when breaking blocks.

Status Effects:

  • Poison was adjusted to drop a player's current Health to 25% by default.
  • Water Breathing, Dolphin's Grace, Conduit Power, and Breath of Nautilus now only extend Oxygen values.
  • Luck was adjusted to increase the player's Luck stat.

Overview:

Madoku Craft: Attributes is a configurable attribute system. You can modify attributes to customize the game's experience to your needs. Most of these features are customizable in the CONFIG files.

Health System

Dependencies:

  • Fabric API
  • Madoku Craft API

Implementation:

Health:

  • Minecraft's Regeneration was removed entirely.
  • Health automatically regenerates by draining Hunger.

Hunger:

  • Saturation was removed entirely.
  • Hunger now depletes from reaching certain goals, such as walking, breaking blocks, etc.
  • Max Hunger was increased to 30 by default.

Armor:

  • Armor now reduces damage by a flat amount by default.
  • Armor Toughness now reduces damage by a percent by default.
  • Fall damage is now reduced by Armor and Armor Toughness.

Oxygen:

  • Breathing time was increased to 30 seconds by default.

Luck:

  • Luck now determines when a player deals critical damage.
  • Luck increases loot that MOBs drop.
  • Luck can now trigger extra block drops when breaking blocks.

Status Effects:

  • Poison was adjusted to drop a player's current Health to 25% by default.
  • Water Breathing, Dolphin's Grace, Conduit Power, and Breath of Nautilus now only extend Oxygen values.
  • Luck was adjusted to increase the player's Luck stat.

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