Madoku Craft: Attributes

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Madoku Craft: Attributes

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Madoku Craft: Attributes is a configurable attribute system. It modifies certain attribute mechanics.

Mod Loaders
Minecraft
26.3 26.2

About

Description

Overview:

Madoku Craft: Attributes is a configurable attribute system. It modifies certain attribute mechanics. You can tune those mechanics to customize the game experience to your needs.

Dependencies:

  • Fabric API
  • Madoku Craft: Core

Features:

Health:

  • Minecraft's health regeneration was removed entirely.
  • Health automatically regenerates by draining hunger.

Hunger:

  • Saturation was removed entirely.
  • Hunger now depletes from reaching certain goals, such as walking, breaking blocks, etc.
  • Max hunger was increased to 30 by default.

Armor:

  • Armor now reduces damage by a flat amount by default.
  • Armor toughness now reduces damage by a percent by default.
  • Fall damage is now reduced by armor and armor Toughness.

Oxygen:

  • Breathing time was increased to 30 seconds by default.

Luck:

  • Luck now determines when a player deals critical damage.
  • Luck increases loot that mobs drop.
  • Luck can now trigger extra block drops when breaking blocks.

Status Effects:

  • Poison was adjusted to drop a player's current health to 25% by default.
  • Luck was adjusted to increase the player's luck stat.

Overview:

Madoku Craft: Attributes is a configurable attribute system. It modifies certain attribute mechanics. You can tune those mechanics to customize the game experience to your needs.

Dependencies:

  • Fabric API
  • Madoku Craft: Core

Features:

Health:

  • Minecraft's health regeneration was removed entirely.
  • Health automatically regenerates by draining hunger.

Hunger:

  • Saturation was removed entirely.
  • Hunger now depletes from reaching certain goals, such as walking, breaking blocks, etc.
  • Max hunger was increased to 30 by default.

Armor:

  • Armor now reduces damage by a flat amount by default.
  • Armor toughness now reduces damage by a percent by default.
  • Fall damage is now reduced by armor and armor Toughness.

Oxygen:

  • Breathing time was increased to 30 seconds by default.

Luck:

  • Luck now determines when a player deals critical damage.
  • Luck increases loot that mobs drop.
  • Luck can now trigger extra block drops when breaking blocks.

Status Effects:

  • Poison was adjusted to drop a player's current health to 25% by default.
  • Luck was adjusted to increase the player's luck stat.