Madoku Craft: Mobs

Quick rating

Community listing page, reviews here may not be monitored by the author.

Madoku Craft: Mobs

No reviews yet

Madoku Craft: Mobs allows a mob's stats to scale through time, biome, and structure. It also modifies and adds certain mechanics to certain mobs.

Mod Loaders
Minecraft
26.3 26.2

About

Description

Overview:

Madoku Craft: Mobs allows a mob's stats to scale through time, biome, and structure. It also modifies and adds certain mechanics to certain mobs.

Dependencies:

  • Fabric API
  • Madoku Craft: Core

Features:

Entities:

  • You can customize a mob entity's stats, behaviors, and scaling.
  • You can also create new variants for mobs in the config files.

Regional Difficulty:

  • Mobs scale based on the amount of time has passed in-game, the structure they spawned in, and the biome they spawned in.
  • Mob scaling affects their health, armor, movement speed, damage, and other stats.

World Difficulty:

  • Mobs scale based on the world difficulty, which affects their health, armor, movement speed, damage, and other stats.
  • You can adjust the world difficulty in your world's difficulty setting, the mod is balanced around normal difficulty.

Special Behaviors:

  • Skeletons have an accuracy mechanic, allowing them to miss or land a direct hit.
  • Creepers were adjusted to not greif based on chance.
  • Bees now search for crops in order to fertilize them.
  • Spiders were adjusted to be smaller, their size scales with regional and world difficulty.
  • Ranged drowned mobs also have an accuracy mechanic.

Overview:

Madoku Craft: Mobs allows a mob's stats to scale through time, biome, and structure. It also modifies and adds certain mechanics to certain mobs.

Dependencies:

  • Fabric API
  • Madoku Craft: Core

Features:

Entities:

  • You can customize a mob entity's stats, behaviors, and scaling.
  • You can also create new variants for mobs in the config files.

Regional Difficulty:

  • Mobs scale based on the amount of time has passed in-game, the structure they spawned in, and the biome they spawned in.
  • Mob scaling affects their health, armor, movement speed, damage, and other stats.

World Difficulty:

  • Mobs scale based on the world difficulty, which affects their health, armor, movement speed, damage, and other stats.
  • You can adjust the world difficulty in your world's difficulty setting, the mod is balanced around normal difficulty.

Special Behaviors:

  • Skeletons have an accuracy mechanic, allowing them to miss or land a direct hit.
  • Creepers were adjusted to not greif based on chance.
  • Bees now search for crops in order to fertilize them.
  • Spiders were adjusted to be smaller, their size scales with regional and world difficulty.
  • Ranged drowned mobs also have an accuracy mechanic.