Majou Densetsu 3D

Quick rating

Majou Densetsu 3D

No reviews yet

Brings NES game Majou Densetsu 2 - Daimashikyou Galious to MC

Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
backtones-1.2.6.1.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

About

Description

original game

This mod

Have you tried the NES/MSX game Majou Densetsu II - Daimashikyou Galious(魔城伝説II 大魔司教ガリウス), in which a cyan knight and a pink knight wanders through a maze-like a castle, plundering chests and fighting monsters?

This mod aims to bring that game to Minecraft.

Currently this mod will not generate structures or monsters in the world, it is a tool kit for map makers and server op.

The following things are implemented:

-Castle wall blocks, ladders and some deco blocks, all indestructible, on which you jump high and have no fall damage.

-Wall blocks that can only be destroyed with a Mongolian Sword. Also that annoying version which leaves a wall after destroying, hehehe.

-The Mongolian Sword, of course.

-Merchant blocks that sells the mongolian sword, with support for adventure mode.

-Skeletons, slimes, bats, bush and spider(as worm) that can revive at its spawn point. You can also equip the skeleton with swords, shields and armor by right clicking it with items in creative mode.

-Red Arrow and Ceramic Arrow, as bows.

-Boxes that can be looted once per person. Currently you can not customize its content directly.

-Some achivements granted by those boxes, some works the same as orginal game, like the Sabre achievement doubles youre damage.

-Switching between the two characters. How? Try it out with the Reflection of Alter Ego.

-A damping sphere that can be summoned by commands. It will keep trying to repair its chunk and stop players from building in it. Use it if you want a self - repairing dungeon. (Will probably not correctly repair the TileEntities. Use it only for basic blocks.)

I'm not good at 1.16 modding and will probably give up soon. If anybody wants to help it over or so we can talk it over github. This mod is in 1.16 is purely because only 1.16 is allowed in the TEACON 2021 contest(https://www.teacon.cn/2021/index).

Please note that the original game belongs to Konami. Although that I put it the mod as MIT for everybody's convenience, you still should think twice if you want to commercialize it or so. 

Screenshots

Gallery

  • Example Building
    Example Building You would better use Spritecraft and Worldedit when building your own dungeon. Saves you tons of time.
  • Orginal Game
    Orginal Game Game Start!
  • Example
    Example

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works