Makkit
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An intuitive world editor for creative mode!
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Makkit
An in-world editor for Minecraft.
Makkit (pronounced Make-it) is a lightweight creative mod world editing tool, made for Fabric on Minecraft v1.16+. It's meant to make a lot of simple operations quicker, while being easy to use!
You can read the User Guide Here!

Features
- In world editing, with realtime selection boxes
- You can view each other's selections in Multiplayer, too!
- The ability to move and resize selections with a mouse, no commands or keybinds needed!
- Simple transformations, like filling entire selections with blocks (or just the walls!)
- The ability to copy and paste selections, even along a different axis to rotate them
- The ability to mirror your selections over an axis, allowing you to easily create roofing and other symmetric structures
- A pattern tool, which lets you tile blocks or repeat them in a certain direction
- Edit history, letting you undo and redo at will!

Installation
This mod requires Fabric API and Fabric Language Kotlin. If you want to customize your experience, add in Mod Menu!
Beta
Makkit is still in Beta, so there might be some niche bugs. I try to test everything extensively before each release, so releases should be quite stable. Even if something does go wrong, you can always press undo!
What about Feature "X"?
While Makkit intends to make creative mode editing easier, it can't do everything. It tries to do most common world editing features in a very intuitive way, but it isn't a replacement for other creative mods like WorldEdit. Rather, you should use them both together!
In the future, I plan on adding some compatibility with WorldEdit (e.g. letting your selection box act as a WorldEdit selection box). Stay tuned!
Fabric?
Yes, this mod is for Fabric & Fabric API. I don't intend or have time to maintain a version for both Forge and Fabric. This mod also does some things that would be hard to do with Forge. However, if someone would like to do a pull request with their own implementation (written in Kotlin) in a separate branch, I'd be willing to release a Forge version!
Makkit
An in-world editor for Minecraft.
Makkit (pronounced Make-it) is a lightweight creative mod world editing tool, made for Fabric on Minecraft v1.16+. It's meant to make a lot of simple operations quicker, while being easy to use!
You can read the User Guide Here!
Features
- In world editing, with realtime selection boxes
- You can view each other's selections in Multiplayer, too!
- The ability to move and resize selections with a mouse, no commands or keybinds needed!
- Simple transformations, like filling entire selections with blocks (or just the walls!)
- The ability to copy and paste selections, even along a different axis to rotate them
- The ability to mirror your selections over an axis, allowing you to easily create roofing and other symmetric structures
- A pattern tool, which lets you tile blocks or repeat them in a certain direction
- Edit history, letting you undo and redo at will!
Installation
This mod requires Fabric API and Fabric Language Kotlin. If you want to customize your experience, add in Mod Menu!
Beta
Makkit is still in Beta, so there might be some niche bugs. I try to test everything extensively before each release, so releases should be quite stable. Even if something does go wrong, you can always press undo!
What about Feature "X"?
While Makkit intends to make creative mode editing easier, it can't do everything. It tries to do most common world editing features in a very intuitive way, but it isn't a replacement for other creative mods like WorldEdit. Rather, you should use them both together!
In the future, I plan on adding some compatibility with WorldEdit (e.g. letting your selection box act as a WorldEdit selection box). Stay tuned!
Fabric?
Yes, this mod is for Fabric & Fabric API. I don't intend or have time to maintain a version for both Forge and Fabric. This mod also does some things that would be hard to do with Forge. However, if someone would like to do a pull request with their own implementation (written in Kotlin) in a separate branch, I'd be willing to release a Forge version!
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