Malice and Mischief
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Adds a whole new variety of bosses, classes, enemies, accessories, and more!
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures of no particular theme, or meant as background decoration.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Adds features to make the game more accessible and comfortable to play.
Features a progression system with stages or gates that must be unlocked.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Malice and Mischief
A whole new challenge!
Compatible With and Recommended to use Better Combat (Fabric & Forge)!
This mod is still in development! Expect changes and updates over time!
For questions, feedback, comments, concerns, DM me at somekoifee on Discord or on Curseforge.
Currently Adds:
- 6 New Bosses
- 10+ new Armor sets
- 20+ New unique weapons
- 30+ Unique Curios and Accessories
- A unique Terraria-like progression system!
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How do I progress?
- Defeating certain bosses unlocks new ores and features throughout your world. Currently, the order is:
-Lumberguard
-Cactus Brute
-Stonebound Goliath
-Crypt Keeper
-Paladin of Shell/Butcher
Although none of the bosses require any prerequisites (yet), this is the order in which the difficulty scales.
- Bosses are now entirely configurable (stats wise)!!
Locate the "m_and_m_bossconfig" file in the config folder, and follow the instructions presented in the file
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What are some of the new features?
- There are 3 new ore sets found throughout the world after defeating their respective bosses.
-Quicksilver (Diamond par), found in Deepslate
-Deeplite (Netherite par), found in Gravel in Deep Oceans
-Sulfuride (Netherite par), found in Basalt in the Nether
- There are 3 new structures to be found throughout the world. Each one has a unique boss!
- Alongside bosses, there are treasure bags containing unique Materials, Weapons, and Accessories themed after bosses!
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For users that are susceptible to epilepsy, dislike moving textures, or who prefer less screen clutter, there are effects that overlay screen images. To disable them, the default keybind is . (Decimal key). This can be configured in Keybinds.
Additionally, in order for the overlays to properly funtion, the GUI scale must be set to auto or GUI 3. If you do not prefer this setting, it would be best to disable effect overlays (above).
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There is a ton of content planned for this mod in the future! Please reach out for any bug reports, ideas, or questions/comments about the mod. Keep in mind, it is in an early state!
Disclaimer:
This mod was made with MCreator. This is an important fact, for some reason :/
If you comment or tell me about how it's made with MCreator, your comment will be removed. Respectfully, I will not listen nor care what you have to say about how I made this mod. If there's a problem, please notify me. Sorry for the inconvenience.
If you would like to support the development of this project and similar ones, please consider donating or looking at my Ko-Fi link below :)
Discord: somekoifee Ko-Fi: somekoifee

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