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Unseen's Dungeon Additions
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A dungeon and RPG experience, fight fully fledged multi-phased bosses with unique attack patterns.
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About
Description
REQUIRES GECKOLIB AND ANY MIXIN LOADER!
Welcome to Unseen's Dungeon Additions, this mod is a non-intrusive RPG mod that expands upon your world by adding dungeons and bosses with multiple phases, unique AI, and a fun combat experience. This mod was originally a backport mostly for Bosses of Mass Destruction, however the mod has grown so far beyond that and the bosses that are backported have been revamped in some form or fashion .Otherwise the content offered is built for explorers and adventurers, with each playthough you'll find yourself trying different builds and weapons!
Mod Contents
If you are wanting more detailed information and specifics on mobs or bosses, we have a well detailed wiki!
Bosses
- 10 Bosses with unique animations and attack patterns, providing a unique challenge to your survival world. Some of the Bosses are the Night Lich and the Void Blossom.
- 3 Mini-Bosses found in two of the dungeons. More to come later!
- 21 Mobs for the new dungeons, all having unique attack patterns and adding a lot to the dungeon delving experience!
Items (Use JEI for crafting recipes)
- Many utility items to help aid you in your progression.
- A new bow that is very durable and deals more damage and uses a specific arrow type.
- Many weapons all with there pros and cons, most of them having abilities or two abilities.
- 6 new shields with 3D models!
- Many armor sets, most of them being head pieces or specific parts, the armor in this mod has unique properties such as full set bonuses or buffs they supply when a condition is met.
- 6 new food items giving various buffs, as well as Glow Berries are added in!
- A whole bundle of trinkets, they'll add boosts or new abilities to your character, adding different bonuses and further building your style. Has compatibility with Baubles!
- Locator Items for each of the dungeons, allowing you to easily find them in survival.
- Several Mob Drops, Boss Drops and crafting items that allow for a true RPG experience.
Blocks
- Many utility blocks such as the Levitation Altar.
- Moss Blocks/Vines/Leaves that can be found in the Rotten Hold or Void Blossom Cave.
- Multiple new entire sets of building blocks to spice up your builds!
Structures
- Rotten Hold, an early game dungeon for Iron equipment with a balanced take on progression
- Void Blossom Structure, you can locate it by looking for a pillar on the surface covered in mossy Stone Bricks and Lush Blocks or using a Void lily
- Burning Flame Arena, a new Nether Dungeon housing Aberrants and the Burning Knight of Flame
- The Night Lich's Tower, now has biome variants to them and is where the Night Lich can be fought at
- Frozen Castle, specific to snowy biomes, this labrynth underneath the ground holds many secrets and unique items to be crafted and gained.
- High Court City, a big broken city located in the sky harboring the hardest and final boss of the mod.
- Forgotten Temple, a long lost temple found in the desert housing puzzles and one unique boss encounter.
- Gaelon Sanctuary, a underground solitude of a fortress being a farmable location for materials that repair any armor or weapon from the mod. Also has many replayability features.
- Obsidilith's Arena, found in the End. This dungeon brings a new spin on the fight with Obsidilith, best to not under estimate this one!
- Mysterious Trader Post, a new villager type that when given the mod's mob drops will exchange it for other materials. Or you can give him Trader Coins that have the chance of giving you trinkets in return.
- Dark Ruins, a small structure housing a boss that will appear at night time.
Other
- Several Config Options for Structure weight, Spawn Rate, Mob Configuration, and many many more.
- Events such as getting certain achievements will have new mobs spawning in the world naturally or certain items being obtainable. Progression is key!
- Boss Scaling, per player nearby health and attack damage will be increased! Adjustable in the config.
- (WIP) Locate command for all structures except the Rotten Hold, type in console /locateDA "tab"
- Boss Enragement System - Bosses attack damage will increase when below 15% Health
- Boss Re-summoning - Bosses now spawn a block after they are defeated, by using a Soul Key you'll be able to re-summon that boss with slightly higher health and attack damage. This Re-summon system can only be used 3 times before fully disappearing.
- A new combat system, staggering, range on weapons, and custom animations. Overhauls the combat for this mods weapons only.
- Boss Music - When experimental features are enabled in general_config. Boss music will be played for every single boss encounter. Just take in mind that the music is copyright until a composer is hired for this project.
VIDEOS
Compatibility
- Deeper Depths: Void Blossom Caves will spawn with Amethysts in the structure as from the original, and Night Lich Towers that spawn in lush or greenery biomes will have Bogged Spawners in them along with a bit of amethysts.
- Unseens Nether Backport: Burning Flame Arena will have 3 variations, Crimson, Warped, Default when this mod is installed.
- Aether Legacy/AetherContinuation/Lost Aether Content: Will spawn the High Court City with Aether blocks and design.
- Baubles: Used for the trinkets in the mod, allowing you to carry a max of 3 trinkets that hit a certain category.
FAQ
Will you port this to newer versions?
Will there be any more updates/additions?
A: Yes, There is currently only one major content drops till I consider the mod complete and it'll start being ported forward.
Feel free to check out my other projects by clicking on my profile, such as End Expansion - The Lamented Islands, Depths of Madness, Deep Below, and more too come in the future!
Feel free to join the discord and suggest ideas or report bugs! Into the Maelstrom Discord Server
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