Map Face - Client
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Renders a map equipped in the helmet slot in front of the players face, usable with /hat
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Paper is a fork of Spigot that adds its own plugin API on top of the Bukkit API. All Spigot plugins are compatible with paper, not all paper plugins are compatible with Spigot.
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MapFace lets you wear a filled map on your head and renders the actual map texture directly on the front of your face.
This is the client-side Fabric mod. For improved multiplayer syncing, server owners can also install the optional Paper plugin:
Optional server plugin: MapFace Server
What it does
When a player equips a filled_map in their head slot, MapFace replaces the normal head-item rendering and draws the map itself as a flat face mask.
That means:
- Your own worn map renders on your face
- Other players wearing maps can also render correctly
- The map stays attached to the face and follows head rotation
Client-only mode
MapFace works by default as a client-side Fabric mod.
In client-only mode, you can always see your own worn maps. You can also see other players' worn maps, but only if your client already has that map's data.
Usually, that means you must have:
- held that map before
- viewed it in an item frame
- received the map data from the server in another way
If your client has never received the map's data, there is nothing for MapFace to render yet.
Optional server-side syncing
For better multiplayer support, server owners can install the optional MapFace Server Paper plugin:
When installed on a Paper server, the plugin helps MapFace clients sync map data automatically. This makes worn maps render much more reliably between players.
The server plugin improves multiplayer by:
- sending needed map data before the client notices it is missing
- keeping worn maps updated while they are being viewed
- making MapFace clients see each other's worn maps more consistently
Unmodded clients are ignored safely, and this client mod still works without the plugin.
Requirements
Client
- Fabric Loader
- Fabric API
- MapFace client mod
Optional server support
- Paper server
- MapFace Server plugin
Usage
- Obtain a
filled_map - Equip it in your head slot
- Look in third person, or have another MapFace user look at you

Notes
- This mod is primarily visual
- The server plugin is not required for basic functionality
- The Paper plugin only improves synchronization for players using the client mod
- Best multiplayer results happen when both the client mod and optional server plugin are installed
Compatibility
- Designed for the Minecraft/Fabric version listed on this page
- Client-side safe by default
- Works when joining Vanilla, Paper, and Fabric servers
- Optional enhanced syncing is available on Paper servers with MapFace Server

Wear a filled map on your head and MapFace renders the actual map texture directly on the front of your face.
This is a client-side Fabric mod with an optional Paper plugin for better multiplayer syncing.
What it does
If a player equips a filled_map in the head slot, MapFace replaces the normal head-item rendering and draws the map itself as a flat face mask.
That means:
- Your own worn map renders on your face
- Other players wearing maps can also render correctly
- The map stays attached to the face and follows head rotation
How it works
Client-only mode
MapFace works by default as a client-side mod.
In this mode, you can always see your own worn maps, and you can see other players' worn maps only if your client already has that map's data.
Usually that means you must have:
- held that map before, or
- received its map data another way, such as from an item frame
If your client has never seen that map's data, there is nothing to render yet.
Optional Paper plugin
MapFace also supports an optional Paper server plugin.
When the plugin is installed on the server, clients with MapFace can sync map data automatically so worn maps render much more reliably between players.
This improves multiplayer by:
- preloading needed map data before the client notices it is missing
- keeping worn maps updated while they are being viewed
- allowing modded clients to see each other's worn maps much more consistently
Unmodded clients are ignored safely, and the client mod still works fine without the plugin.
Requirements
Client
- Fabric Loader
- Fabric API
- MapFace client mod
Optional server support
- Paper server
- MapFace Paper plugin
Usage
- Obtain a
filled_map - Equip it in the head slot
- Look in third person, or have another MapFace user look at you
Notes
- This mod is primarily visual
- It does not require the server plugin to function
- The Paper plugin only improves synchronization for players using the client mod
- Best results in multiplayer happen when both the client mod and the optional server plugin are installed
Compatibility
- Designed for the current supported Minecraft/Fabric version listed on this page
- Client-side safe by default
- Vanilla/Paper/Fabric servers are joinable with the client mod installed
Why use it?
Because putting a map on your head should show the map on your face.
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