MapSwitch
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MapSwitch adds map-based world switching with per-map player progression/data split.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
MapSwitch (Fabric 1.21.11)
MapSwitch adds map-based world switching with per-map player progression/data split.
Features
- Commands:
/mapswitch <map>/map switch <map>
- Per-map player-data files in:
maps/<map>/playerdata/<uuid>.dat
- Per-map stats and advancements split:
maps/<map>/stats/<uuid>.jsonmaps/<map>/advancements/<uuid>.json
- Safe transfer pipeline:
- save old state
- load target state
- force target chunk
- teleport to target
- short invulnerability
- Tab-list separation by active map.
- Actionbar map hint for players.
Installation
- Install Fabric Loader for Minecraft 1.21.11.
- Install Fabric API.
- Put
mapswitch-<version>.jarin your servermodsfolder. - Create your maps under
./maps/in server root.
Compatibility
- Server-side utility mod.
- Built for Fabric API on Minecraft 1.21.11.
MapSwitch
MapSwitch is a Fabric server mod for multi-world gameplay with strict per-map player-data separation.
What It Does
- Switch players between maps with:
/mapswitch <map>/map switch <map>
- Keeps map-specific player data isolated:
- inventory
- XP / health / hunger
- ender chest
- stats
- advancements
- Supports map-based tab-list separation.
- Shows active map hints in actionbar.
Folder Layout
- Maps are read from the server root:
./maps/<map>/
Expected per-map folders:
playerdata/stats/advancements/DIM-1/(nether source)DIM1/(end source)- optional overworld
region/,entities/,poi/
Notes
- Built for Fabric + Minecraft 1.21.11.
- Server-side focused mod.
- Requires Fabric API.
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