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Materialistic

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Materialistic

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Latest Version
materialistic-neoforge-1.21.1-2026.6.18-01.jar
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Description

Materialistic

Minecraft 1.21.1 | NeoForge

Materialistic is a crafting-components mod that fills in the gaps vanilla Minecraft leaves in its material progression. Instead of jumping straight from raw resources to finished tools and gear, you now work through a layer of intermediate components — precision metal rods, sewn leather goods assembled with needles and thread, and salvaged materials gathered from the world. Every item added by this mod is a building block meant to feed into recipes for other mods or to form the foundation of a more grounded, handcraft-focused playthrough.


What This Mod Adds

Items

Metal Rods

Precision metal rods serving as crafting components — think axles, pins, and structural members that vanilla's sticks and ingots are too blunt to represent.

  • Copper Rod — shaped from copper ingots
  • Iron Rod — shaped from iron ingots
  • Gold Rod — shaped from gold ingots
  • Diamond Rod — shaped from a diamond and a stick
  • Netherite Rod — shaped from a netherite ingot and an iron rod

Sewing & Leatherworking Components

These items represent the careful hand-craft side of the mod — the kind of detail work that goes into real-world gear construction. A leather backpack isn't just a block of leather; it has straps, pockets, and stitching.

  • Bone Needle — a sewing needle carved from bone, used in textile and leather recipes
  • Iron Needle — a more durable metal sewing needle for finer or tougher materials
  • Iron Buckle — a small iron fastener used to secure leather straps and assembled gear
  • Thimble — a finger guard worn during stitching, required in recipes where precision matters
  • Wool Thread — thread spun from wool, used to stitch and bind soft components
  • Leather Strap — a cut strip of leather used as a binding, handle, or fastening
  • Leather Pocket — a sewn leather pouch component, the base for storage items

Dyed String

Standard string dyed in all sixteen wool colors, giving pack authors and recipes a way to distinguish cordage by color.

  • Black String, Blue String, Brown String, Cyan String, Gray String, Green String
  • Light Blue String, Light Gray String, Lime String, Magenta String
  • Orange String, Pink String, Purple String, Red String, Yellow String

Material Crates

Bulk storage components representing a bound or crated quantity of a raw material — useful as high-value crafting ingredients or as a way to compress resources for transport recipes.

  • Crate of Iron — a packaged quantity of iron
  • Crate of Gold — a packaged quantity of gold
  • Crate of Diamonds — a carefully packed crate of diamonds
  • Crate of Lumber — a bundled stack of raw lumber

Salvage & Miscellaneous

  • Broken Arrow — a damaged arrow, representing salvaged or worn-down ammunition; can be repaired or broken down into components
  • Tattered Pages — worn, incomplete pages salvaged from the world; useful for recipes involving knowledge, books, or written items

Emblems

Small embossed emblems crafted from various materials — decorative components used as identifiers or crafting tokens.

  • Copper Emblem — TODO
  • Diamond Emblem — TODO
  • Emerald Emblem — TODO
  • Iron Emblem — TODO
  • Gold Emblem — TODO

Configuration

The config file is located at config/materialistic-common.toml and is generated on first launch. Every item added by the mod can be individually enabled or disabled. Items disabled here will not appear in the creative tab or in any recipes that reference them.

All options default to true.

[items]
    enable_bone_needle        = true
    enable_broken_arrow       = true
    enable_copper_rod         = true
    enable_crate_of_diamonds  = true
    enable_crate_of_gold      = true
    enable_crate_of_iron      = true
    enable_crate_of_lumber    = true
    enable_diamond_rod        = true
    enable_gold_rod           = true
    enable_iron_buckle        = true
    enable_iron_needle        = true
    enable_iron_rod           = true
    enable_leather_pocket     = true
    enable_leather_strap      = true
    enable_netherite_rod      = true
    enable_tattered_pages     = true
    enable_thimble            = true
    enable_wool_thread        = true
    enable_black_string       = true
    enable_blue_string        = true
    enable_brown_string       = true
    enable_cyan_string        = true
    enable_gray_string        = true
    enable_green_string       = true
    enable_light_blue_string  = true
    enable_light_gray_string  = true
    enable_lime_string        = true
    enable_magenta_string     = true
    enable_orange_string      = true
    enable_pink_string        = true
    enable_purple_string      = true
    enable_red_string         = true
    enable_yellow_string      = true
    enable_copper_emblem      = true
    enable_diamond_emblem     = true
    enable_emerald_emblem      = true
    enable_iron_emblem         = true
    enable_gold_emblem         = true
    # GEN:CONFIG_END

Set any value to false to remove that item from the game. This is useful in modpacks where some components would conflict with another mod's version of the same concept.


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