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MC Dungeons Enchanting
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Brings the Enchanting system from Minecraft Dungeons to Minecraft
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Now with existance of both MC Dungeons Weapons and MC Dungeons Armor mods for Fabric, the only part of the gear expirience of Minecraft Dungeons that's missing is it's unique enchanting system. Well, MC Dungeons Enchanting brings this system into Minecraft Java!
The Enchanting table has been removed from the survival gameplay and replaced with it's new version - Runic Table.
MC Dungeons Enchanting has integrated support for:

With version 1.2.0+ you can add enchantments from other mods yourself through configs and resourcepacks! (See the Github page for more information about this)
MC Dungeons Enchanting adds three new blocks:
- Runic Table - the main block, acts as a new enchanting table. Randomly generates a list of enchantments that one Item can take. There are plans to add a Golding Foundry for gilding the weapons/tools/armor.
- Roll Bench - an additional block which rerolls a single enchantment per use, costs lapis lazuli. The cost is respective of the level you'd spend to activate this enchantment.
- Gilding Foundry - a special block station which will use gold ingots to apply a random permanent enchantment of 1st level to an item (This enchantment will not count towards rerolling or enchanting).
Runic Table recipe:

Roll Bench recipe:

Gilding Foundry recipe:

All three blocks have a crafting recipe that show up in both REI and a Recipe Book.
-
Q: Why does MCDE not work with Optifine?
- A: Optifine's code is closed source and extremely invasive. This is not a bad thing, in and of itself; but it makes it almost impossible to troubleshoot anything whilst still respecting the licencing that sp614x uses. So, out of respect for them so as to not have to explore their code without permission, we simply do not support it. Please consider the following alternatives:
-
Q: Can I use your mod in my modpack?
- A: Absolutely! I only ask that you provide a link back to this page.
-
Q: I've seen your mod on other sites. Did you post it and are they safe?
- A: I have not, nor do I plan to, post my mod on any other sites than Curseforge, Modrinth or my GitHub page. If you have downloaded my mod from somewhere else:
- It isn't from me
- It may have some kind of malicious files or have been modified in some way. I urge you to delete the file, run a full virus and malware scan and, if you want to use MC Dungeons Enchanting, come and download it on CurseForge, Modrinth or from GitHub.
- A: I have not, nor do I plan to, post my mod on any other sites than Curseforge, Modrinth or my GitHub page. If you have downloaded my mod from somewhere else:
-
Q: Will the mod be ported to 1.x.x?
- A: The mod will be continued to (almost)all versions starting from 1.19.2.
-
Q: Forge?
- A: Forge is not a modloader I'm looking forward to working with. Maybe when NeoForge fully comes out and ramps up in popularity. Still, it is just a maybe.
-
Q: 1.12.2?
- A: Given the massive strides that have been made with Minecraft's code since 1.12 and the subsequent changes to the underlying code, a 1.12.x port is simply untenible. Please see this link for more information.
Localisations/Translations
Would you like to have MC Dungeon Enchanting translated into your language? Please submit your translation on the Github page and I'd be glad to add it!
- English - EN-US - BackupCup
- Ukranian - UK-UA - unroman
- Russian - RU-RU - Iamnotagenius
- Italian - IT-IT - SpadaccinoOscuro
Attributions/Special Thanks
- Iamnotagenius - For developing most of the logic and code behind this enchanting system. Without him, this mod wouldn't exist.
- Krosskaos - For making the project description designs.
- Chronos - For partnering up and accepting us into Timefall.
DISCLAIMER: MC DUNGEONS ENCHANTING DOES NOT ADD NEW ENCHANTMENTS. IT ONLY CREATES A NEW WAY TO OBTAIN ALREADY EXISTING ENCHANTMENTS.
Now with existance of both MC Dungeons Weapons and MC Dungeons Armor mods for Fabric, the only part of the gear experience of Minecraft Dungeons that's missing is it's unique enchanting system. Well, MC Dungeons Enchanting brings this system into Minecraft Java!
The Enchanting table has been removed from the survival gameplay and replaced with it's new version - Runic Table.
MC Dungeons Enchanting has integrated support for:
With version 1.2.0+ you can add enchantments from other mods yourself through configs and resourcepacks! Please see our Github page for more information about adding compatibility for other mods.
MC Dungeons Enchanting adds three new blocks:
- Runic Table - the main block, acts as a new enchanting table. Randomly generates a list of enchantments that one Item can take. There are plans to add a Golding Foundry for gilding the weapons/tools/armor.
- Roll Bench - an additional block which rerolls a single enchantment per use, costs lapis lazuli. The cost is respective of the level you'd spend to activate this enchantment.
- Gilding Foundry - a special block station which will use gold ingots to apply a random permanent enchantment of 1st level to an item (This enchantment will not count towards rerolling or enchanting and also cannot be rerolled or removed).
Runic Table recipe:

Roll Bench recipe:

Gilding Foundry recipe:

All three blocks have a crafting recipe that show up in EMI, REI and the Vanilla Recipe Book.
- Q: Why does MCDE not work with Optifine?
- A: Optifine's code is closed source and extremely invasive. This is not a bad thing, in and of itself; but it makes it almost impossible to troubleshoot anything whilst still respecting the licencing that sp614x uses. So, out of respect for them so as to not have to explore their code without permission, we simply do not support it. Please consider the following alternatives:
- Q: Can I use your mod in my modpack?
- A: Absolutely! I only ask that you provide a link back to this page.
- Q: I've seen your mod on other sites. Did you post it and are they safe?
- A: I have not, nor do I plan to, post my mod on any other sites than Modrinth, Curseforge or our GitHub page. If you have downloaded this mod from somewhere else:
- It isn't from us
- It may have some kind of malicious files or have been modified in some way. I urge you to delete the file, run a full virus and malware scan and, if you want to use MC Dungeons Enchanting, come and download it on Modrinth, CurseForge or from GitHub.
- A: I have not, nor do I plan to, post my mod on any other sites than Modrinth, Curseforge or our GitHub page. If you have downloaded this mod from somewhere else:
- Q: 1.12.2?
- A: Given the massive strides that have been made with Minecraft's code since 1.12 and the subsequent changes to the underlying code, a 1.12.x port is simply untenible. Please see this link for more information.
- Q: Will the mod be ported to 1.x.x?
- A: The mod will be continued to all versions starting from 1.19.2.
- Q. Forge?
- A. MC Dungeons Enchanting is compatible with Forge by using the following mods: Sinytra Connector, Connector Extras and the Forgified Fabric API which are being developed by Su5eD. Please make sure to follow all of their instructions in order to have the best experience.
Localisations/Translations
Would you like to have MC Dungeon Enchanting translated into your language? Please submit your translation on the Github page and I'd be glad to add it!
- English -
en_us- BackupCup - Ukranian -
uk_ua- unroman - Russian -
ru_ru- Iamnotagenius - Italian -
it_it- SpadaccinoOscuro
Attributions/Special Thanks
- Iamnotagenius - For developing most of the logic and code behind this enchanting system. Without him, this mod wouldn't exist.
- Krosskaos - For making the project description designs.
- Chronos_Sacaria - For partnering up and accepting us into Timefall.
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