Soul Gathering
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Adds the Soul Gathering mechanic from MC Dungeons
Provides a framework or library for other mods to use.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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Mechanics
Much like Minecraft Dungeons, souls are obtained by killing enemies. You can hold up to 8192 souls; yes, it's an awfully binary number. These souls can come in handy, as they possess a strange power.
I got some souls. Now what?
Well, this mod is a library, so it needs a data pack or mod to work. Thankfully, it comes with some enchantments built right in!
NeoForge support?
Short Answer: yes, but not natively. I've tested it with Sinytra Connector, but be warned that it can be pretty janky sometimes.
NeoForge support is currently unavailable because Sinytra's Forgified Fabric API hasn't been updated to FAPI 0.107.0 just yet. Until then, you should use the Fabric Loader for now.
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Expanding Vanilla
Items
Soul Gathering can be added via a simple tag or through components.
Example using /give: /give @s minecraft:netherite_hoe[soul_gathering:gathering=99]
The Fabric API has utilities for adding components automatically.
Enchantments
Here's an example that makes an enchantment consume souls.
{
"enchanted": "attacker",
"affected": "attacker",
"effect": {
"type": "soul_gathering:remove_souls",
"min_souls": 3,
"max_souls": 16
}
}
Making an enchantment with a soul_gathering:add_souls effect or tagging one with soul_gathering:soul_enchantments will increase the amount of souls provided by the item component; if there's no component, nothing will happen.
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