MCS Wardens and Parrots

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MCS Wardens and Parrots

By MCSilver64Owner

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This modification improves Wardens and Parrots, you can control every features using in-game gamerules!

Minecraft
26.3 26.2

About

Description

RESOURCEPACK IS REQUIRED!

Main Information

  • Creator and Developer: [​MC Silver]
  • Minecraft Versions: 1.21.9+
  • WIKI Version: 26.2v1
  • For datapack developers: My datapack ignores all mobs that use data! (1.21.5+)
    For custom mobs, use data; for non-custom mobs, use tags/scores!
  • WARNING! (for PaperMC and PurpurMC Hosters):
    This datapack will only work correctly if you only change the below settings.
    Head over to your server, and go to "config/paper-world-defaults.yml" or "purpur.yml" file.
    Find this "allow-non-player-entities-on-scoreboards" and set that to true

Commands

All commands available to the player starts with /function .

Menu

  • /function .menu:mcs_wardens

Uninstall

  • /function .uninstall:mcs_wardens

Mobs

Warden

  • Warden now fires a projectile Sonic Boom that can be dodged and damages multiple entities
  • Sonic Boom's speed is 1 block per tick which travels 32 blocks/meters
  • Sonic Booms get weaker, when they travel throught wool block -3 damage per block
  • Endermans avoid Wardens and Sonic Boom
  • Warden is immune to fall damage
  • Warden melee damage reduced from 30 to 21
  • Warden has chance to escape, depending on health:
    1. On full health: 1:(1/(500+1)) = ~501 seconds (on average)
    2. On the lowest health: 1:(1/(1+1)) = 2 seconds (on average)
    • Warden’s Sonic Boom activates Sculk Shriekers
    • Warden can generate a temporary sculk catalyst:
      1. 5% chance while idle
      2. 50% chance while angry
      3. Only if the block is sculk-replaceable
      4. Catalyst reverts to normal sculk if no Warden is within 32 blocks
      5. Temporary sculk catalysts deal 2 damage to nearby mobs
    • Every mob can trigger Warden spawning in the Deep Dark, unless a Warden is already within 32 blocks:
      1. 0.16% chance per second for players
      2. 0.83% chance per second for mobs
    • Warden gets stunned for 3–5 seconds if it becomes angry at a Parrot with 10% chance per second
    • Sonic Boom now emit Sculk soul particles
    • Sonic Boom destoys Amethyst Clusters and converts it into Echo Shard (Deep Dark only)

Parrot

  • Parrots avoid the Warden and its attacks
  • Parrot speed increased from 0.4 to 0.8 [+100%]
  • Parrot health increased from 6 to 10 [+~66%]
  • Parrots can now be bred with seeds
  • Parrots regenerate health while sitting on your shoulder
  • Baby parrots are born untamed, and when they grow up, they get automatically tamed
  • Warden gets stunned for 3–5 seconds if it becomes angry at a Parrot with 10% chance per second
  • Parrots on your shoulder now detect hostile entities:
    1. Scan 1 random entity within 32 blocks
    2. If the entity attacked you (or is aggressive), it gets Glowing for 3 seconds
    3. More nearby entities = lower detection chance

Items

Echo Bottle

  • Crafted from 3 Echo Shards
  • Stores 352 experience points (≈16 levels from 0)
  • Has 90% efficiency (10% XP is lost)
  • Hold right click in order to fill bottle
  • When full, it's ready to drink

Shrieking Wand

  • Crafted from 3 Blaze Rods, 1 Ender Eye, 2 Echo Shards, and 1 Ancient City Trim
  • Durability: 250
  • Costs 10 durability per use
  • Cooldown: 3 seconds
  • Can be repaired by holding:
    1. Wand in main hand
    2. Sculk block in offhand
    • Each Parrot:
      1. Increases Boom damage by +2
      2. Reduces Wand durability cost by 1
    • Deals magic damage
    • Has critical particles
    • Boom visuals:
      1. 12 damage → blue particles
      2. 14 damage → purple particles
    • Boom weakens through blocks:
      1. Water: ×2 reduction
      2. Lava: ×4 reduction
      3. Blocks: ×10 reduction
      4. Wool: completely absorbs

Amulet of Echo

  • Crafted from 4 Phantom Membranes + 1 Echo Shard
  • Grants +64 absorption to parrots
  • When on parrot:
    1. Emits aura flashes: Chance = (Absorption / 64) × 100% per second
    2. Gives player +4 absorption in 4-block radius on flash
    3. On shoulder: heals +4 health and emits glow particles
    • You can interact with it using:
      1. Shears [Removes the amulet]
      2. Phantom Membrane [Fixes the amulet]

Recovery Compass

  • Displays last death coordinates and distance
  • Allows teleportation to death location
  • Requirements:
    1. Echo Energy (1 per Echo Shard in offhand)
    2. 1 Ender Eye in inventory
    3. Energy cost: 1 + (distance / 1000)
    • Usage:
      1. Hold right-click for 3 seconds
      2. Cooldown: 60 seconds
      3. Works only in the Overworld

Links