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MechaMew2 [cobblemon]

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MechaMew2 [cobblemon]

By doctorshabsOwner

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A mechanized Mewtwo engineered for perfection

Mod Loaders
Minecraft

About

Description

🤖 MechaMew2 [Cobblemon]

The cybernetic Mewtwo from Pokémon Live!, a perfect machine built to learn every TM and conquer.

⚠️ IMPORTANT:

  • Requires Mega Showdown to function properly due to custom moves and abilities.
  • Must be installed in both the datapack and resourcepack folders.
  • Craft in the Resurrection Machine with a Nether Star, Upgrade and Metal Coat (revives at level 50).

📥 Installation Instructions

Singleplayer:

  • Place the .zip file into /saves/[WORLDNAME]/datapacks
  • Place the .zip into /resourcepacks
  • Enable in-game via ESC → Options → Resource Packs

Servers:

  • Place the .zip into /world/datapacks
  • (Folder name may differ, e.g. myworld or custom)
  • If unsure, consult your host's guide on adding datapacks.

Every Player must also have the .zip installed as a Resource Pack.

  • Best practice: each player installs it manually.
  • You can use a server resource pack, but Cobblemon add-ons can be finicky with that.

⚔️ Base Stats & Typing

Name: MechaMew2
Typing: Steel / Psychic

Base Stats (BST 780):

  • HP : 110
  • Attack : 160
  • Defense : 140
  • Special Attack : 160
  • Special Defense : 110
  • Speed : 100

🌟 Abilities
  • Failsafe Core (custom)
  • H: Apex Supremacy (custom)

Custom

  • Failsafe Core: A built-in emergency system. On entry, raises Attack, Defense, Sp. Atk, Sp. Def and Speed by 1. When its HP first drops to half, the system amplifies and raises all of those stats by 3. At critical health (20% HP), the core overloads, taking down the foe along with itself.

  • Apex Supremacy: MechaMew2's apex systems optimize for battle. On entry, raises Attack, Defense, Sp. Atk, Sp. Def and Speed by 1. Its moves never miss, and it can't be paralyzed, burned, poisoned or put to sleep. When its HP first drops to half, it fully restores itself and enters Apex Overdrive, raising all of those stats by 3.


🔥 Custom Level-Up Moves
Lv Move Type Cat. Power Acc. Effect
1 Apex Growl Normal Status — 100 Lowers the target's Attack by 1 and forces it to switch out.
1 Apex Scary Look Normal Status — 100 Lowers the target's Speed by 2 and prevents it from escaping.
1 Apex Tail Whip Normal Physical 30 100 Lowers the target's Defense and Sp. Def by 1.
4 Apex Splash Water Physical 25 ×2–5 100 Converts hydraulic force into real damage. Hits 2–5 times, each with a 10% chance to lower Speed.
12 System Purge Fire Status — 100 Cures the user's status condition and always burns the target.
12 Apex Twister Dragon Special 60 100 Hits all foes and always makes them flinch.
20 Adaptive Strike Normal Physical 90 — Becomes whichever type is most effective against the target. Never misses.
24 Apex Acid Fang Poison Physical 60 100 70% chance to poison and lower the target's Defense and Sp. Def by 1.
26 Weakpoint Analysis Psychic Status — — For 4 turns, attacks the target would resist deal neutral damage and its type immunities no longer apply.
28 Neuron Scramble Steel Status — 100 1 PP. Disables the target's last used move for 10 turns.
30 Nanite Swarm Steel Special 70 100 For 4 turns, the target loses ¹⁄₈ max HP each turn and the user absorbs it.
36 Data Drain Electric Special 50 100 Steals one random stat stage: lowers it by 1 on the target and raises it by 1 on the user.
38 Mimic Matrix Psychic Status — — Copies the target's last move (or a random move it knows) and uses it at 1.5× power.
40 Apex Poison Smokescreen Poison Status — 100 Poisons the target and lowers its accuracy by 1.
42 Termination Protocol Steel Special 60 100 Marks the target: attacks against it can't miss, and after 3 turns it loses 50% max HP. Removed if it switches out.
44 Quantum Singularity Psychic Special 35 85 A psychic gravity field that traps and damages the target for 4–5 turns.
48 Titan Breaker Steel Physical 120 100 Erases all of the target's stat boosts before hitting. ¼ recoil.
52 Data Breaker Electric Physical 90 100 Detects boosted systems and removes one of the target's stat boosts before dealing damage.
54 Adaptive Armor Steel Status — — Until it switches out, each hit changes the user to the type that best resists it and raises Def (physical) or Sp. Def (special) by 1. Repeated attack types deal 20% less each time, down to 40%.
56 Critical Override Steel Physical 85 100 Always lands a critical hit.
58 Execution Protocol Steel Physical 70 — Never misses, ignores defensive boosts and evasion, high crit ratio. Double power if the target is at or below 50% HP.
60 Neuroclasm Psychic Special 20 ×3–6 100 A psychic storm that hits 3–6 times. Each hit has a 20% chance to lower one of the target's stats.
64 Synaptic Feedback Psychic Special 80 100 Power doubles if the target used an attacking move last.
66 Prediction Matrix Psychic Status — — Raises Attack, Sp. Atk and Speed by 1. The user's next attack is a guaranteed critical hit.
68 Tri-Phase Cannon Psychic Special 30 ×3 100 Hits 3 times. Each hit has a 20% chance to confuse, flinch, or lower Sp. Def.
70 Apex Domain Psychic Status — — For 5 turns, foes' Speed drops by 1, they lose ¹⁄₁₆ max HP each turn and can't use priority moves.
76 Reality Desync Ghost Status — 100 +1 priority, 2 PP. Lowers the target's accuracy by 6 and stops it landing critical hits for 5 turns.
78 Gene Rewrite Psychic Status — — The user becomes the type that best resists the target's last attack and restores 50% max HP.
84 Apex Cannon Steel Special 200 100 1 PP. A devastating Steel beam. The user loses 20% of its max HP.
84 Kinetic Absorber Steel Status — — Protects the user this turn. Each blocked physical hit raises Attack by 1; each blocked special hit raises Sp. Atk by 1.
90 Limit Breaker Steel Status — — Once per battle, costs ⅓ max HP. For 3 turns, attacks get +1 priority, 1.3× damage, ignore abilities and bypass Substitute and screens. Afterwards Speed drops by 2.
92 Psionic Railgun Psychic Special 120 100 Shatters Reflect, Light Screen and Aurora Veil. 30% chance to lower Sp. Def.
96 Aegis Protocol Psychic Status — — +4 priority. This turn, the user takes half damage and reflects double the damage back at the attacker.
100 Synapse Flare Psychic Special 130 100 Breaks through Protect and Substitute. Lowers one of the user's stats at random afterwards.
100 Apex Annihilation Psychic Special 150 90 A colossal sphere of psychic energy. The user must recharge next turn.

🛸 Riding
Pokémon Ride Style
MechaMew2 Flying (Hover), Land & Water

⚙️ My Other Addons

License:
This Add-on is released under CC-BY-NC-SA 4.0: you may use it on public servers or in modpacks with proper credit, as long as nothing from this add-on is paywalled.
Remixes and adaptations are welcome under the same license.