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Medic!
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Medic is a simple Health System Overhaul built for Fabric. It introduces injuries, methods of treatment and optionally, a Zombie Infection module.
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Must be installed on both the client and the server.
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Description
CAUTION - ALPHA and my first mod
Roadmap - No Promises
Zombie Infection Module
A proper config using cloth or owo
Mod Intergrations with mods that add new Damage Types
Medic! Medic is a simple Health System Overhaul built for Fabric. It introduces injuries, methods of treatment and optionally, a Zombie Infection module.
Injury System
When taking any damage, there is a potential for you to gain an injury associated with the type of damage you took.
Bleeding
- Damage over Time
Heavy Bleeding
- Deadly Damage over Time
Crippled
- Weakness | Slow
Heatstroke
- Nausea
Frostbite
- Mining Fatigue
Medic System
For every injury, there's a treatment. These items can be crafted, but in a mod pack where you'd use Medic!, it's a better idea to make them uncraftable and add them to loot_tables instead.
When certain injuries are treated, you go into recovery. In this window of time, you cannot be inflicted with the same injury again.
Bandage
- Recovers HP.
- Remove Bleeding.
Plaster
- Recovers More HP.
- Recovery (Heavy Bleeding) - Saturation
- Remove Bleeding & Heavy Bleeding
Splint
- Recovery (Crippled) - Resistance
- Remove Crippled
Salve
- Recovers HP
- Recovery - Health Boost
- Remove Burned & Frostbite
Med-Kit
- Recovers HP
- Absorption
- Remove Any Injury (No Recovery)
Infection System | WIP |
An optional module that's enabled by default. When injured by a Zombie or Zombie Villager, there's a chance for you to gain the Bitten status effect. When Bitten, a timer starts to count down. When it resolves the status disappears and from there, it's a mystery of whether you're infected or not.
Stage I
- You will begin to develop nausea at random.
Stage II
- In combination with the effect in Stage I, you will also gain the Darkness status effect periodically.
Stage III
- In the final stage, in combination with the effects of Stage I & II, you will randomly gain slowness & weakness. After this stage concludes, you die.
Cure System
There's always a way out.
Elixir Patch
- Will halt Infection and remove all symptoms of it's stage for a time. There is a small chance it even cures the Infected. There's a smaller chance that after the timer expires, the Infected jumps up to Stage III. Otherwise, after the Elixir Patch wears off, the Infection goes back to Stage I.
Elixir
- When used, it will cure the Infected of their Infection. It also removes the Elixir Patch upon use.
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