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Millenaire Costom Building Block Mapping
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Resolves the issue of missing specific derived blocks during Millénaire construction.
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Description
Resolves the issue of missing specific derived blocks during Millénaire construction.
[English] ✨ Key Features
⚖️ Configurable Cost Multipliers Supports setting custom deduction ratios in the config file! For example: constructing 1 Cobblestone Stair can be set to deduct 2 Cobblestone, while 1 Cobblestone Wall deducts 1 Cobblestone.
🏛️ Per-Culture Rule Support In addition to global settings (global.json), you can create individual configuration files for different cultures (such as japan.json for Japanese, Norman, Byzantine, etc.) to apply customized building material substitution strategies.
⚙️ How to Configure?
After installing the mod and running the game once, the configuration file will be automatically generated at:
.minecraft/config/millenairecostombuildingblockmapping/global.json
**Default Configuration Example:
{
"substitutions": [
{
"base": "minecraft:cobblestone",
"target": [
["minecraft:cobblestone_stairs", 2],
["minecraft:cobblestone_wall", 1],
["minecraft:cobblestone_slab", 1]
]
}
]
}
🛠️ Dependencies
- NeoForge
- Millénaire
[Chinese] ✨ 主要功能
⚖️ 自定义消耗比例
支持在配置文件中设置扣除比例!例如:建造 1 个圆石楼梯,可以设置扣除 2 个圆石;建造 1 个圆石墙,扣除 1 个圆石。🏛️ 支持多文化独立配置
除了全局通用配置(global.json)外,你还可以为不同的文明(如诺曼、日本、拜占庭等)单独编写配置文件(如japan.json),实现差异化的建筑材料替换策略。
⚙️ 如何配置?
安装模组并启动一次游戏后,配置文件将自动生成于:
.minecraft/config/millenairecostombuildingblockmapping/global.json
**默认配置示例
{
"substitutions": [
{
"base": "minecraft:cobblestone",
"target": [
["minecraft:cobblestone_stairs", 2],
["minecraft:cobblestone_wall", 1],
["minecraft:cobblestone_slab", 1]
]
}
]
}
🛠️ 依赖项
- NeoForge
- Millénaire (千年村庄)
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