Mine Treasure
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Makes mining more rewarding and exciting!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Adds new ores or other raw resources.
Features a progression system with stages or gates that must be unlocked.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Mine Treasure
Mine Treasure is a data pack designed to enhance the user's mining experience in Minecraft. Mine Treasure is an expansive data pack with many features such as biome-specific treasures, advancements, custom items and customizability. Performance has always been a something on my mind when coding this, hopefully the performance impact should be mediocre. 
Features
Treasures are divided into tiers: Common, Rare, Epic Legendary and Mythical, where the chances vary depending on the type of stone the player mines. Treasures are biome-specific, with 23 different biome loot tables. Common Treasures usually have very generic loot and is great for the early game. Rare Treasures step it up a notch and may contain custom items. Epic Treasures contain great loot at the cost of being incredibly rare. Legendary Treasures are the most powerful, capable of holding loot more powerful than Netherite, though at the cost of being the rarest treasure. Mythical Treasures ignore progression locking, is incredibly rare and is not biome-specific.
The most powerful items are locked behind a progression system, restricting early access to these items. This can be changed in the settings menu by putting progresssion to extreme
In Mine Treasure there are over 100+ custom items, as well as over 200+ advancements added to the game and many new ways to make every biome-type feel more special.
Click here for a list of items and other information
Quick Summary
- 4 different tiers: Common, Rare, Epic and Legendary
- Biome-specific treasures: 23
- Loot Table progression
- Advancements: 200+
- Custom items: 100+
- Amount of loot tables: 80+
- Compatibility rating: Fabric 10/10, Quilt 10/10, Forge 9.5/10, Paper 9/10, Spigot 7/10, Realms 8/10
- List of loot tables: https://www.mine-treasure.com/loot
- Viewable stats: /trigger mt_stats
- Edit Treasure chances: /function mt:settings
Commands
/trigger mt_stats - Players can view their stats
/function mt:settings - Settings.
/scoreboard players set @s mt.common_chance (int) - for more specific common rates
/scoreboard players set @s mt.rare_chance (int) - for more specific rare rates
/scoreboard players set @s mt.epic_chance (int) - for more specific epic rates
/scoreboard players set @s mt.legendary_chance (int) for more specific legendary rates
/scoreboard players set @s mt.mythical_chance (int) for more specific mythical rates
/function mt:uninstall - Uninstalls the data pack.
Huge credits to vdvman1, Cloud Wolf, Misode, PyroStunts, and gu for all the tools that helped with this project!
Mine Treasure
Mine Treasure is a data pack designed to enhance the user's mining experience in Minecraft. Mine Treasure is an expansive data pack with many features such as biome-specific treasures, advancements, custom items and customizability. Performance has always been a something on my mind when coding this, hopefully the performance impact should be mediocre

Features
Treasures are divided into tiers: Common, Rare, Epic Legendary and Mythical, where the chances vary depending on the type of stone the player mines. Treasures are biome-specific, with 23 different biome loot tables. Common Treasures usually have very generic loot and is great for the early game. Rare Treasures step it up a notch and may contain custom items. Epic Treasures contain great loot at the cost of being incredibly rare. Legendary Treasures are the most powerful, capable of holding loot more powerful than Netherite, though at the cost of being the rarest treasure. Mythical Treasures ignore progression locking, and may but is incredibly rare and is not biome-specific.
The most powerful items are locked behind a progression system, restricting early access to these items. This can be changed in the settings menu by putting progresssion to extreme
In Mine Treasure there are over 100+ custom items, as well as over 200+ advancements added to the game and many new ways to make every biome-type feel more special.
Click here for a list of items and other information
Quick Summary
- 5 different tiers: Common, Rare, Epic, Legendary and Mythical (later versions)
- Biome-specific treasures: 23
- Loot Table progression
- Advancements: 200+
- Custom items: 100+
- Amount of loot tables: 80+
- Compatibility rating: Fabric 10/10, Quilt 10/10, Forge 9.5/10, Paper 9/10, Spigot 7/10, Realms 8/10
- List of loot tables: https://www.mine-treasure.com/loot
- Viewable stats: /trigger mt_stats
- Edit Treasure chances: /function mt:settings
Commands
/trigger mt_stats - Players can view their stats
/function mt:settings - Settings.
/scoreboard players set @s mt.common_chance (int) - for more specific common rates
/scoreboard players set @s mt.rare_chance (int) - for more specific rare rates
/scoreboard players set @s mt.epic_chance (int) - for more specific epic rates
/scoreboard players set @s mt.legendary_chance (int) for more specific legendary rates
/scoreboard players set @s mt.mythical_chance (int) for more specific mythical rates
/function mt:uninstall - Uninstalls the data pack.
Huge credits to vdvman1, Cloud Wolf, Misode, PyroStunts, and gu for all the tools that helped with this project!
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