Shockwave Enchantment
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Part of the Minecraft Tweaks collection, this adds the Shockwave enchantment! An AOE alternative for the mace.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Minecraft Tweaks: Shockwave Enchantment
This is a part of the Minecraft Tweaks datapack, having the Shockwave enchantment being a stand-alone thing now. However to make this, a solid portion of another Project Downfall Enchantment was used go check it out too!
Usage
Shockwave only applies to the mace, being incompatible with Wind Burst. Any mace with any level of Shockwave on it, removes 0.1 Attack Speed and 15% of the base speed when in main-hand.
Shockwave Hit
To get a Shockwave-Hit, the Player needs to hit a block while airborne, with a minimum fall distance of 2.5 Blocks, and a finished Shockwave Cooldown.
Fall Distance requirements
| Level | Shockwave Hit | Successful Shockwave Hit |
|---|---|---|
| I | 2.5 Blocks | 2 Blocks |
| II | 4.5 Blocks | 3 Blocks |
| III | 5.5 Blocks | 4 Blocks |
If these conditions are met, the Player will damage all entities in range of 3 Blocks, both the damage and range increase with the level, making up for the fall distance requirement.
As a side effect of the hit being on a block not an entity, the Player receives Slowness 2, Mining Fatigue III and a cooldown to conduct any Shockwave Hit for 20 ticks, alongside of using up hunger based on the enchantment level.
Successful Shockwave Hit
To perform a Successful Shockwave Hit, the Player needs to hit an entity. This attack requires less fall distance, and adds 4 Damage to the current shockwave damage.
Note: At level three it only adds 3 Damage to prevent one-tapping players.
Not only does it use up less hunger, and only give the Player Slowness I, but the Shockwave Cooldown shortens by 5 Ticks. It also plays a high-pitched anvil pling as an indicator.
How to Obtain
Shockwave is a treasure enchantment and not tradeable, making it almost like Wind Burst, however you can still find the enchantment in random chests, or from Fishing. Pillager Outposts are guaranteed to have atleast one book, 45% chance to add another.
Note: Luck increases the amount of rolls for the loot table.
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