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- Severity 1, mild nuisance (28 effects, about 80% transmissibility): mostly harmless sounds and visuals. Examples are Hiccups (you hop every few seconds), Moo Syndrome, Oink Flu, Cluck Fever, Ghost Whispers, Dead Man’s Moan (zombie groans from nowhere), Glowworm (you glow), and Static Shock (harmless lightning near you).
- Severity 2, real pain (40 effects, about 60%): annoying gameplay changes.
- Stat changes: Lead Boots (heavier gravity), Stiff Knees (you can barely jump), and Limp Wrist (your attacks hit softer).
- Random disruptions: Slippery Hands (you drop what you’re holding), Wrong Slot (your hotbar selection changes), Scrambled Pockets (hotbar items swap), Drunk Stumble, Spin Cycle, and Roulette Fever (a random bad potion effect).
- Severity 3, nasty (29 effects, about 35%): real danger and inventory trouble.
- Weakened body: Glass Bones (five fewer hearts), Paper Skin (armor protects less), and Molasses Legs (you move much slower).
- Inventory and equipment loss: Leaky Pockets (items fall out), Armor Shedding (armor falls off piece by piece), and Spoiled Touch (your food turns into rotten flesh).
- Random attacks: Ender Itch (you blink short distances), Meat Scent (hostile mobs are drawn to you), and Hexed (a random curse).
- Severity 4, dangerous (9 effects, about 15%): Hollow Heart (only three hearts), Petrified Legs (you can barely walk), Venom Veins (poison), Necrosis (flesh rots, draining health and strength), Starving Maw, Spontaneous Combustion, Tremor Fever, Frostbite, and Creepy Crawlies (cave spiders crawl out of you).
- Severity 5, deadly (5 effects, about 5%): Withering Rot (you wither away slowly), Dry Drowning (you drown on dry land), Cardiac Flutter (your heart can stop without warning), Life Leech (your life force drains away), and Sudden Collapse (you collapse helplessly for a few seconds).
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