Mob Loot Block
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A block crafted from bits of mobs you get from killing mobs with a Curse of Binding Enchanted Sword
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Introduces new enchantments and/or changes the vanilla enchantment system.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Features a progression system with stages or gates that must be unlocked.
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This mod allows players to craft blocks that can, Change Spawners to a Specific Mob Type, Spawn A Specific Mob, or Get Mob Loot Drops.
Using a Curse of Essence Binding (Custom Enchant found after level 10) Enchanted weapon the player can get Mob Bits with a specific mobs 'essence' bound to it (based on what the player killed)
Mob Bits in a 3x3 pattern craft into Mob Pieces, and similarly, Mob Pieces make Mob Chunks, and Mob Chunks make Mob Loot Blocks.
- This functions a lot like soulshards/deep mob learning, where you have to get kills to make a way to spawn a specific mob.
Currently there is a tag for entity types that you can get bits from in survival (any block you see in JEI/Creative tab can be obtained basically)
Currently there are Mob Loot Blocks for ALL Vanilla mobs, bit/piece/chunk/block recipes only exist for those on the default allowed tag list. (for now)
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