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Mob Mastery
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You analyze spawn eggs to raise a mob type up to level 5, spend tokens to change what it drops, and build a multiblock machine that simulates kills for you.
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Mob levels
Levels belong to a mob type and apply to the whole world. When zombies reach level 3, every zombie is level 3.
- 5 levels, reached by analyzing spawn eggs (10 / 25 / 50 / 100 eggs in total)
- Higher levels give mobs +10 % on their values (health +25 % per level, so a level 5 mob has double health) and +50 % experience per level
- Size, speed and jump height never change
- Level 5 mobs no longer burn in daylight
- Mobs get a shimmering rune layer in the colour of their level, plus particles and a crown of sparks at level 5 (can be switched off in the client config)
Mob Analyzer
Put a spawn egg in, wait, and watch the front of the block fill up with the percentage. When enough eggs of one mob were analyzed, the mob levels up automatically.
Upgrade Station
Pick a mob and change it with tokens:
- Drops – raise the chance of every drop and set the minimum and maximum amount. The limit grows with the mob's level (16 / 32 / 48 / 64).
- Level 5 drops turn into their better form: iron ingot into iron block, bone into bone block, string into wool and more
- Curses – see what the mob puts on players when it hits them
- Stats – health, damage and more now and at the next level
- Levels – what each of the five levels needs and unlocks
- Weakness – lower the damage a mob deals, up to 50 %
- Spawn – natural spawn rate (0–300 %), group size (1–8) and time of day
- A search field that finds mobs by name or by the items they drop
Every change costs one token of the mob's level (basic, rare, epic, legendary, mythic). Tokens have no recipe on purpose. Hand them out with quests, loot tables or commands.
Curses
Mobs belong to groups (undead, nether mobs, illagers, arthropods, ender mobs, slimes, guardians). From level 3 on they can put effects like hunger, weakness, wither, fire, poison or levitation on the players they hit. Groups and curses are fully configurable.
Egg Hunter enchantment
Levels 1 to 10, each level gives a 10 % chance that the killed mob drops its spawn egg. Every mob also has a 1 % base chance when a player kills it.
Mob Simulator (multiblock)
Build a hollow 3x3x3 cube from casing blocks of one tier plus one Input, one Output and one Energy Port, placed anywhere on the shell. When it is complete, the blocks join into one big texture.
- Put spawn eggs of level 5 mobs into the Input. Eggs are never used up.
- Every cycle each egg rolls a kill with the mob's real loot table and your drop upgrades
- Five casing tiers, faster each time: 30 s, 15 s, 7.5 s, 3 s and 1 s per cycle, and one more egg slot per tier
- Takes Forge Energy from any mod, no power source of its own
- Sneak-click a port to find out why a structure is not recognised
Made for modpacks!
You cant get coins without quests or cheating!
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