Tally Master
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Buffs your damage and defense against a mob after killing a number of them.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Emphasizes combat mechanics and fighting gameplay.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Inspired by or including content related to the game Terraria.
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Based on Terraria's Banner System, the mod keeps track on your kills against certain mobs and buffs up the player's damage and defense against the mob type after reaching a killing milestone.
For example, killing 25 total amount of Zombies increases the player's damage and defense against all Zombies, but not variants like Husks, by 5%.
The mod also increases Looting level, but the milestone for increasing the level is, by default, higher (100 kills).
Killing milestone for buffs, Damage and Defense buff percentages, and looting are configurable.
Mobs owned by the player, like pets, kills can also increase the player's tally. This can also be disabled through the mod's config.

Based on Terraria's Banner System, the mod keeps track on your kills against certain mobs and buffs up the player's damage and defense against the mob type after reaching a killing milestone.
For example, killing 25 total amount of Zombies increases the player's damage and defense against all Zombies, but not variants like Husks, by 5%.
The mod also increases Looting level, but the milestone for increasing the level is, by default, higher (100 kills).
Killing milestone for buffs, Damage and Defense buff percentages, and looting are configurable.
Mobs owned by the player, like pets, kills can also increase the player's tally. This can also be disabled through the mod's config.
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