Mod

Mob Population Control

Quick rating

Mob Population Control

No reviews yet

Handle common runaway mob population situations (Anti-Lag)

QoL & Tweaks
Mod Loaders
Forge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
MobPC-1.21.11-1.0.0.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Mob Population Control

This *server* mod increase server uptime and reduces server operator manual maintenance.

In standard Minecraft, Mobs which pick up items are flagged so they will not despawn.   Normally this is fine but in a few cases it can lead to runaway populations which cause drops in display, player and even server lag and excessive memory usage.   Server Operators have to do a lot of manual effort removing these unwanted mobs.

One of the more more common cases is when of the traitorous chickens wanders around equipping all the zombies with eggs but there are a few others too.

Mob Population prevents mobs that pick up junk items on the configuration list from being flagged as permanent.  Instead, the mobs will despawn normally as players leave the area.

MC-175294 : Persistant Zombies will build up over periods of Time.

Please Check Out Our Other Fine Mods!

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

1.3m
Downloads
Last Updated
Created
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync