Mob_regeneration
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A simple mod that gives injured mobs the opportunity to regain their health after a while.🩹
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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A simple mod that adds to all creatures the ability to restore their health.

I think this mod will be useful for those who are tired of the ease of the game, for example, to defeat an enemy you don't even need equipment because the mob will die sooner or later.
This mod is designed to fix this. Imagine fighting a boss, and when you return from the dead, they're just standing there with the same amount of health, easily dispatched. Or maybe you have a friend who dies frequently and has recently resorted to dishonest or sloppy methods instead of order to understand what it is worth to prepare better?
This mod improves the situation slightly. It adds the ability for all creatures to regenerate their health over time, just like the player. This means you won't endlessly die or barely kill the boss, leaving you with a choice between victory and surrender.
!Restoring health is not an effect of a potion, but works according to its own principle!
The mod is under development
It is planned to add a mechanic due to which, after the death of the player, the mob that killed him immediately restored 10-20% of his health. (added)
And it is planned to add the mechanics of health regeneration depending on the maximum hp of the mob, for example, if the mob has 200 hp, it would be able to restore an additional 1 health in a certain period of time. (added)
I hope for feedback if you find bugs.
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