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Mobs Banner
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Add decorative banners for almost all mobs
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Improves the visual aspects of the game with better textures, models, etc.
Includes aesthetic items like decoration, clothing, and visual effects.
Adds decorative items and furniture for more detailed building.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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Description
Mobs Banner
This is a mod add various mobs banners for decoration purpose. You can also use them on shield.

How to use
Obtain
- Mob Drop: There is a chance to drop banner when a mob is killed(Include players). The chance can be set with
/gamerule mobs_banner:drop_chance. Also, this kind of banner will keep the mob's NBT. - Creative Tab: There is a tab contains all available banners.
- Command:
/mob_banner <players> <entity type>for mob banners./mob_banner <players> player <banner_item> <name> <uuid>for player banners.
Banner Configure
Sometimes the mobs may have a wrong rotation, unfit scale or just always changing variants. You need to make some configurations. These configurations are powered by client resource pack system.
Firstly, create file assets/<entity mod id>/default_banner/<entity id>.json. Then write the contents below:
{
//All keys are optional
"data": [
//IMPORTANT: These are only for creative tab! If you change things here they will only refresh after relaunch game!
//Leave empty for default one.
{},
{
//Leave blank for default spawn egg color
"primary": -1,
//Leave blank for default spawn egg color
"secondary": -1,
"nbt": {
//Default NBT, will directly send to entity
},
"transform": {
"scale": 1,
//Y rotation
"yaw": 0
}
}
//You can add more for variants
],
//Global transform
"transform": {
"scale": 1,
"yaw": 0
}
}
FAQ
I cannot find the banner I want?
Only mobs with a spawn egg (or player) have their banner.
The player banner don't render skin?
Fill both name and uuid field.
Any Questions?
Join our Discord: https://discord.gg/NDzz2upqAk
Mobs Banner
This is a mod add various mobs banners for decoration purpose. You can also use them on shield.

How to use
Obtain
- Mob Drop: There is a chance to drop banner when a mob is killed(Include players). The chance can be set with
/gamerule mobs_banner:drop_chance. Also, this kind of banner will keep the mob's NBT. - Creative Tab: There is a tab contains all available banners.
- Command:
/mob_banner <players> <entity type>for mob banners./mob_banner <players> player <banner_item> <name> <uuid>for player banners.
Banner Configure
Sometimes the mobs may have a wrong rotation, unfit scale or just always changing variants. You need to make some configurations. These configurations are powered by client resource pack system.
Firstly, create file assets/<entity mod id>/default_banner/<entity id>.json. Then write the contents below:
{
//All keys are optional
"data": [
//IMPORTANT: These are only for creative tab! If you change things here they will only refresh after relaunch game!
//Leave empty for default one.
{},
{
//Leave blank for default spawn egg color
"primary": -1,
//Leave blank for default spawn egg color
"secondary": -1,
"nbt": {
//Default NBT, will directly send to entity
},
"transform": {
"scale": 1,
//Y rotation
"yaw": 0
}
}
//You can add more for variants
],
//Global transform
"transform": {
"scale": 1,
"yaw": 0
}
}
FAQ
I cannot find the banner I want?
Only mobs with a spawn egg (or player) have their banner.
The player banner don't render skin?
Fill both name and uuid field.
Any Questions?
Join our Discord: https://discord.gg/NDzz2upqAk
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