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Model Injuries
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Adds detailed injuries to bones, organs, muscles and nerves, with bleeding, limb disabilities, targeted treatments and thirst.
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Model Injuries adds a detailed injury and recovery system to Minecraft. Injuries affect bones, organs, muscles, nerves and blood vessels, with consequences for movement, vision and the use of your limbs.
Features include:
• A body inspection screen with injury information and targeted treatments.
• Fractures, bleeding, organ damage and nerve injuries.
• Blood and oxygen monitoring.
• Disabled limbs, crawling and paralysis.
• Medical supplies and recovery items.
• Thirst and dehydration.
• Screen effects that respond to injuries.
• Commands for testing injuries and recovery.
Press I by default to open the body inspection screen. Hover over a body part to check its condition and select appropriate treatment.
Requirements:
• Minecraft Java Edition 1.21.1.
• NeoForge 21.1.257 or newer within the 21.1 series.
• First Aid New version 1.3.3.
• Install the same Model Injuries version on the server and every player’s client.
Model Injuries changes the health presentation and injury behavior while using First Aid New as a required dependency.
Optional integrations include selected versions of TaCZ, Create, Create: Big Cannons, JEI and other supported mods. These integrations do not guarantee compatibility with every addon or modpack.
For TaCZ Expert users who want ordinary bullet trails visible, set hideTracersOnNonTracerAmmo = false in config/taczexpert-common.toml.
This is a beta project under active development. Please report bugs with your Minecraft version, mod versions, steps to reproduce the issue and relevant logs.
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