Community listing page, reviews here may not be monitored by the author.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Replaces solo vanilla mob spawns with pack spawns, backed by an anti-stacking zone cooldown system. Spawner blocks burst a full pack on activation, then sit on a long cooldown between bursts.
How it works.
When mob spawn -> cancel it and add to list "MonsterPack" -> when "MonsterPack" reach thresould (4-6 by default), release all mob in the list "MonsterPack" at once. then reset list
Anti-stacking pack
When monster spawned that area is "Locked" for 1 minutes. No pack can spawn in locked zone.
For Spawnner
Release a burst of multiple packs at once. then go for 5 minutes cooldown.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- Epic Fight - Indestructible
- Epic Fight: Indestructible
- Random Ores-n-stuff
- Gardon's Monsters Pack
- Monster Plus
- Monster Hunter Villager
- Monster Expansion
- Monster Hunter Frontier Craft
- Monster Hunter: Heaven and Hell
- Monster Eggs
- monster no armor in slar: soul like armors reworked addon
- Monster Hunter Legacy
On ModDex
Community snapshot
By the numbers
Statistics
(opens in a new tab)
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources