More Cloud Layers
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This mod adds extra layers of clouds above the vanilla cloud layer.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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| FEATURES |
| Adjustable Layer Count | Each stacked 16 blocks above the last |
| Fully Vanilla-Consistent Rendering | Respects your Fast/Fancy graphics setting, time of day, and weather automatically, since it reuses vanilla's own cloud-building logic |
| Speed and Size Per Layer | Choose between two modes for how each layer's speed and size compare to the vanilla layer |
| Smart Refresh Timing | Layer values only recalculate on three natural moments (joining a world, portal traveling, or after sleep) |
| CONFIGURATION |
If you have Mod Menu installed, you can customize your experience:
| Number of Layers | 1 to 8 extra layers above the vanilla layer |
| Random Transparency | When enabled, each layer gets a random opacity, re-rolled on the same three triggers listed above |
| Speed Mode | |
| Linear | Each layer is a fixed percentage slower than the one before it |
| Random | Each layer independently rolls a speed between 30%–100% |
| Size Mode | |
| Linear | Each layer is a fixed percentage smaller than the one before it |
| Random | Each layer independently rolls a size between 30%–100% |
| REQUIREMENTS |
- Fabric Loader
- Fabric API
- Cloth Config API (1.21.x)
- YetAnotherConfigLib (26.x)
- Mod Menu (recommended for easy in-game configuration)
| CLIENT & SERVER |
Some functionality exists on both the client and the server, making the mod required for the client but optional for the server.
| FREE & OPEN SOURCE |
This is a completely free project. I'm not asking for donations or "buy me a coffee" contributions. If you enjoy the mod, the best way to support it is by:
- Leaving a rating/review
- Sharing it with friends
- Reporting any bugs you find

| FEATURES |
| Adjustable Layer Count | Each stacked 16 blocks above the last |
| Fully Vanilla-Consistent Rendering | Respects your Fast/Fancy graphics setting, time of day, and weather automatically, since it reuses vanilla's own cloud-building logic |
| Speed and Size Per Layer | Choose between two modes for how each layer's speed and size compare to the vanilla layer |
| Smart Refresh Timing | Layer values only recalculate on three natural moments (joining a world, portal traveling, or after sleep) |
| CONFIGURATION |
If you have Mod Menu installed, you can customize your experience:
| Number of Layers | 1 to 8 extra layers above the vanilla layer | |
| Speed Mode | Linear | Each layer is a fixed percentage slower than the one before it |
| Random | Each layer independently rolls a speed between 30%–100% | |
| Size Mode | Linear | Each layer is a fixed percentage smaller than the one before it |
| Random | Each layer independently rolls a size between 30%–100% | |
| Random Transparency | When enabled, each layer gets a random opacity, re-rolled on the same three triggers listed above | |
| REQUIREMENTS |
- Fabric Loader
- Fabric API
- Cloth Config API (1.21.x)
- YetAnotherConfigLib (26.x)
- Mod Menu (recommended for easy in-game configuration)
| CLIENT & SERVER |
Some functionality exists on both the client and the server, making the mod required for the client but optional for the server.
| FREE & OPEN SOURCE |
This is a completely free project. I'm not asking for donations or "buy me a coffee" contributions. If you enjoy the mod, the best way to support it is by:
- Leaving a rating/review
- Sharing it with friends
- Reporting any bugs you find
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