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More Darkness
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Enhances darkness: moon phases affect night light, caves are pitch black
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Contains enhancements to cave generation, including ambience, decorative blocks, or changes to the noise generator itself.
Improves or modifies the game's lighting.
Adds client-side tools and features to enhance the user experience.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the client. Works on vanilla servers.
Must be installed on both the client and the server.
Varies by version.
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More Darkness
Minecraft is never really dark. Moonless nights are bright enough to walk without a torch, caves glow with light that comes from nowhere, and water hides nothing. More Darkness removes that safety net: darkness becomes something you plan around, and light becomes something you carry.
True darkness would be unfair with camera-eyes, so the mod gives you human ones. Stumble into a cave and you're blind. Give your eyes a moment and your surroundings emerge: close, colorless, fragile. Step back into daylight and it burns. A torch stops being decoration. It's the difference between seeing and guessing.
- Nights ruled by the moon, pitch-black caves, murky water
- Eyes that adapt: gradual dark sight, colorless low-light vision, glare when leaving the dark
- Each system toggleable
More Darkness
Minecraft is never really dark. Moonless nights are bright enough to walk without a torch, caves glow with light that comes from nowhere, and water hides nothing. More Darkness removes that safety net: darkness becomes something you plan around, and light becomes something you carry.
True darkness would be unfair with camera-eyes, so the mod gives you human ones. Stumble into a cave and you're blind. Give your eyes a moment and your surroundings emerge: close, colorless, fragile. Step back into daylight and it burns. A torch stops being decoration. It's the difference between seeing and guessing.
- Nights ruled by the moon, pitch-black caves, murky water
- Eyes that adapt: gradual dark sight, colorless low-light vision, glare when leaving the dark
- Each system toggleable
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