More Divines

Quick rating

More Divines

No reviews yet

This mod is based in The Elder Scrolls (Skyrim specially) games and will have all the shrines of the divines, daedras (except Hermaeus), some amours, swords, advancements, trades,etc!

Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
More Divines 1.20.1 - v0.8.4 - Reimagined
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

------------------------------------------------

This mod is based in The Elder Scrolls (Skyrim specially) games and will have all the shrines of the divines, daedras (except Hermaeus), some amours, swords, advancements, trades,etc!

------------------------------------------------

Reimagined: (Active)

The Reimagined version is supposed to improve all the mod but centred in the divines and daedras (in other words it's a remake).

Will only add the 9 Divines and some Daedras with "missions", Archivements, Items, Blocks, "Bosses", Structures, Armor, Tools, Dimensions, etc!

-1.19.2: (Discontinued)

v0.1:


-Total port of the 1.20.1 version

v0.2

v0.3:

-Total port of the 1.20.1 version

v0.4:

-Total port of the 1.20.1 version

v0.5

v0.6:

-Bug fix Dremora spawning with arrow in hand
-Changed Dremora hit sound (now you suffer) because is really annoying
-Bug fix in multiplayer when someone goes to a Oblivion Gate all the players see the animation (orange gif in screen)
-Bug fix Oblivion Gate spawning a lot if you die in Deadlands and come back (ex: /tp, /back, or any mod that returns you to death point)


Note: This version will be updated, but not as frequently as the main version 1.20.1.

------------------------------------------------


-1.20.1: (Active)

v0.1: Remake of the mod.

-Temple of the divines
-Added the shrines of the Divines
-Added creative tab Divines Shrines
-Added creative tab Daedras Shrines
-Added the 9 Divines Shrines
-Added blessings (with archivement)
-Added Ebony, Quick Silver, Moonstone, Orichalcum
-Added item of new ores
-Added smelting/craftings and drops
-Added individual structures of shrines
-Added Amulet Of Kings (not use yet)
-Merry Christmas :D!

v0.2: Cheese Update


-Added GeckoLib dependency
-Added advancements (4 new i think)
-Ores are more rare.
-Added Deadlands
-Added Deadland Stone, Stairs and Cobblestone

-Added Deadlands Portal (Block)
-Added Molag Bal Trap
-Added Molag Bal Shrine (quest diamond/emerald for Mace or fill with blood if you want)
-Added Molag Bal Mace
-Added Coldharbour (is not accessible yet)
-Added Molag Bal Gem
-Added Mind Of Steve (Sheogorath quest)
-Added Fine Hat (spawns random in chests)
-Added Mad Seed, Mad Tongue and Cheese (has crafting)
-Added Cup of Gold, Cup of Blood, Cup of Water, Cup of Blessed Water and Cup of Apocrypha Water
-Added recipes for Cups
-Added Stendarr Staff (effects attacking undead)
-Added Molag Bal Dungeon
-After leaving the Deadlands you return to the same portal location
-After defeating Molag Bal, you teleport to your spawnpoint


v0.3: Daedras Update

-Added Ore Blocks (Quicksilver, Ebony, Moonstone, Orichalcum)
-Added Rueful Axe
-Added Clavicus Vile Shrine
-Added Clavicus Vile quest (Barabas spawn and Axe spawn)
-Added Masque of Clavicus Vile
-Fix shrines spawning underwater
-Now Cup of Gold can stack x16
-Bug fix texture of Molag Bal Shrine
-Bug fix Cup of Water and Blessed Water gives bad effects when drunk
-Added Meridia's Beacon (spawns ramdom)
-Added recipe of Cup of Water and ore blocks.
-Added Mephala Shrine
-Added Hircine Shrine
-Added Boethiah Shrine
-Added Nocturnal Shrine
-Added Azura Shrine
-Added Meridia Shrine
-Added Namira Shrine
-Added Peryite Shrine
-Added Sanguine Shrine
-Added Malacath Shrine
-Added Vaermina Shrine

Daedras Quest Update:

v0.4: (Mehrunes Dagon and Molag Bal Update)

-Added Daedra Heart
-Added Clavicus Vile Shrine Structure
-Improvements in structure generation
-Bug fix Mara shrine not giving blessing
-Hitbox of deadric shrines reworked
-Added Ebony Apple
-Added Enchanted Ebony Apple
-Added crafting for Ebony Apples
-Cup of Blessed Water (right click with divine shrine)
-Added Deadlands Spike (block)
-Added Oblivion Gate (Broken, Open and Underwater)
-Now Deadlands portal has yellow particles around
-Bug fix Deadlands stone blocks has light
-Bug fix Temple Of The Divines not spawning
-Stendarr quest (Staff spawn)
-Added Molag Bal (Reimagined)
-Added new death message
-Added Mehrunes Dagon quest
-Added Sigil Keep
-Added Sigil Stone Block
-Now Sigil Stone Block makes a beam that make you in fire
-Added Sigil Stone On and Off
-Added Dremora
-Added Scamp
-Daedric Armor
-Stendarr quest (boss fight Molag Bal)
-Molag Bal boss AI (very hard)
-Added Ruined Book, Burned Book and Diary
-Now when returning from Coldharbour you teleport to your spawnpoint
-Now when returning from the Deadlands you come back to the same portal you were in

v0.5: (Bug fixes)

-Bug fix Dremora spawning with arrow in hand
-Changed Dremora hit sound (now you suffer) because is really annoying
-Bug fix in multiplayer when someone goes to a Oblivion Gate all the players see the animation (orange gif in screen)
-Bug fix Oblivion Gate spawning a lot if you die in Deadlands and come back (ex: /tp, /back, or any mod that returns you to death point)

v0.6: (Bug fixes)

-Bug fix Clavicus Vile, Zenithar, Azura, Hircine, Namira ,Mephala, Malacath, Meridia, Vaermina, Nocturnal, Peryite and Sanguine Shrines Lag Spikes (bounding box)

v0.7: The Ancient Blades

-Added Curios API dependency (slot necklace)
-Added Blades Armor
-Added Blades Sword
-Added Blades Broken Sword
-Added Blade Ghost
-Added Amulet Of Kings as a necklace
-Fixed structures not spawning
-Added Blades Tombs (structure)
-Added Blades Temple (Samurai alike)

v0.8: Improvements and Fixes

-The Ancient Blades re-create (i lost the code of the update, i apologize)
-Now you can repair Daedric Armor with ebony ingot.
-Now Blades Temple generates in bamboo jungle biome.
-Added Translations Spanish (ES) and Portuguese (BR)
-Blade Ghost if spawns with a bow it will use it, if not will do melee attacks.
-Structures spawn fix
-Changed ores textures
-Changed raw and ingot textures
-Changed amulet of kings item texture
-Added new archivements
-Blades Armor can't be crafted.
-Blades Sword is repaired using a smithing table with the broken one.
-Now Stendarr Staff is 3D.
-Mod config (structures and quests control)
-A way to get Cup of Apocrypha Water (Optional dependency with Hermaeus Mora Mod)

v0.8.1: Bug fix

-Fix Oblivion gates underwater structure spawning

v0.8.2: Fix

-Fix Molag Bal Structure spawning
-Added some delay before Mad Dimension
-Fix Right click on Apocrypha Water with cup of gold

v0.8.3: More Fixes and Stuff 

-Fixed Temple Of The Divines Generation.
-Fixed Rueful Axe and Meridea's Beacon generation.
-Now when you close a gate you return to the same gate you used in overworld.
-Now when you use the Molag Bal Gem you'll return to overworld in the same place you were.
-Fix bug Sheogorath Infinite Staffs and improvements.
-Added command "/more_divines <player/target> debug <parameters>" (now you can reset variables by player).
-Nerfed Molag Bal Attack.
-Fixed Molag Bal Gem not working.

v0.8.4: Fix

-Fixed Meridia's Beacon and Rueful Axe not generating in modded chests (Lootr).

v0.9: Daedric Shrines, Quests 2%

-Daedric Bow, Daedric Arrow WIP 2%
-Added daedric shrines spawn 5%
-Mephala quest 2% structure 2%
-Hircine quest 2%,structure 2%
-Boethiah quest 5%,structure 5%
-Nocturnal quest 2%,structure 2%
-Azura quest 5%,structure 2%
-Meridia quest 40%,structure 2%
-Namira quest 5%,structure 2%
-Peryite quest 5%, structure 5%
-Sanguine quest 5%,structure 2%
-Malacath quest 2%,structure 2%
-Vaermina quest 5%,structure 2%

Note: This is the main version of the mod.

 
------------------------------------------------

-1.20.4: (Discontinued)

v0.1:


-Total port of the 1.20.1 version (v0.6)


Note: This version will be updated, but not as frequently as the main version 1.20.1.

------------------------------------------------

-1.21.1: (WIP)

v0.1:


-Total port of the 1.20.1 version


Note: This version will be updated, but not as frequently as the main version 1.20.1.

------------------------------------------------

Original: (Discontinued)

Has a lot of things but is not perfect, has some bugs but is still playble, adds Blocks, Mobs, Bosses, "Misions", Archivements, Items, Food, Armors, "Lore", Structures, Dimensions, etc!

-1.12.2: (Discontinued)

V0.10:


-Added 4 shrines (Akatosh,Arkay,Talos and Zenithar)

-Added blessings

-Added advancements

-Added gui and a dragon shout (WIP)

-And more coming!


V0.20:


-Added Shouts!

-Added blocks carved with dragonic words.

-And More.


V0.30:


-Added Staff of Sheogorath

-Added dimension "Mind Of Steve"

-Mad Tongue,Eyes and seed

-Fine Hat

-Fixed error Fire Breath and other shouts doesn't works

-Added cheese

-Added Shrine of Mara, Dibell, Kynareth and Julianos


V0.40:


-Added Ebony apple

-Added Clavicus Vile shrine

-Added The Rueful Axe

-Added Structures (for all the shrines)

-Added Draugr (Normal, Archer, Overlord)

-Added Draugr Tomb

-Added Masque of Clavicus Vile

-Added more advancements

-Added recipe for the Daedric Sword

-Added Northshore (biome)


V0.50:


-Added Structures for shouts!

-Fixed bug of textures with the mask of Clavicus Vile

-Added Mountainous Solstheim (biome)

-Added Temple of Miraak

-Added Greybeards

-Added High Hrothgar (structure) and Throat of the World (structure)

-Added Ancient Nord Armor

-Added trades for the Greybeards

-Added Skall village

-Added Skall

-Added Ancient Nordic Pickaxe

-Added Stalhrim Ore

-Added Stalhrim

-Added Stalhrim Ingot

-Added Stalhrim Armor

-Added Stalhrim Sword

-Added Daedric Greatsword

-Added Draugr Tomb (With Stalhrim)

-Added Bleak Falls Barrow (structure)

-Added spawn for the Nice Hat (in a spawner of Draugr)


v0.60:


-Bug fixes

v0.70:


-Morrowind Update and more! (for this reason it will be able "snapshots" of the version)

-Added Red Mountain (Morrowind)

-Added Ash lands

-Added Ash Spawn

-Added Sea Of Ghosts

-Added Elder Scroll (Dragon)

-Added Dragonrend Shout

-Added Dragon priest (without masks)

-Added Smoke (block)

-Added Dragon Priest (head)

v0.75:

-Shouts fixes

-Added Red Mountain (structure with smoke)

-Added Dragon Priest Dagger

-Added Dragon Priest Staff

-Added advancements

-Added dimension called "Sovngarde"

-Added Skuldafn portal (block)
-Added Island with the Elder Scroll (structure)

-Added Skuldafn (structure)

-Added Elemental Fury Shout

-Added Word wall (Elemental Fury)

-Added Ebony Apple (OP)

-No more lava everywhere in the Red Mountain (biome)

-Added "A dream of Sovngarde", Ruined Book, Burned Book, Diary, "The Dragon Forge" and "The Book of the Dragonborn"


v0.80:


-The Dragon Forge Update (Inspired by the mod "Konahrik's Accoutrements")

-Added a function for the book "The Dragon Forge"
-Added block Dragon Forge

-Added Dragon Priest Armory (light and heavy)

-Changed the way to repair the Dragon Priest Staff (with the Dragon Forge)

-Added a way to craft a Dragon Priest Dagger

-Added Corundum Ore

-Added Orichalcum Ore

-Added Moonstone Ore

-Added Corundum (item)

-Added Corundum Ingot

-Added Corundum Block

-Added Orichalcum (item)

-Added Orichalcum Ingot

-Added Orichalcum Block

-Added Moonstone (item)

-Added Moonstone Ingot

-Added Moonstone Block

-Added Advancements

-Added Clay Mask

-Revakheim (structure)

-Added recipes
-Added Ebony Dagger
-Added Ebony Sword

-Added Ebony Great Sword

-Added Daedric Dagger

-Changed texture of Konahrik (mask)

-Added Ahzidal (mask)

-Added Dukaan (mask)

-Added Zahkriisos (mask)
-Removed Golden Ebony Apple recipe
-Added recipe for dragon priests armors (Only Konahrik and Miraak armors)
-Added creative tab "Dragon Priest Masks (More Divines)"
Merry Christmas & Happy New Year :D!

v0.90:

-Added recipes in the other gui of the Dragon Forge
-Added recipe for all Dragon Priests armors
-Changed Dragon Forge gui and crafts
-Changed Draugrs spawn
-Changed Draugrs spawners structure probability and variations
-Added Spawners structures (Dremora (rare), Seeker (rare), Draugr (with variations)
-Added Pure Quicksilver Block
-Added Pure Ebony Block
-Fixed visual bug with Ebony Dagger, Ebony Greatsword and Ebony Sword
-Added shout for Draugr Overlord

-Added sounds for the Dragon Forge
-Added "fails" crafting in the Dragon Forge (only if you try to craft and you don't have enough items)
-Added recipes for the crafting table (vanilla) (Heavy Armor crafting) (4 ingots and in the middle the light armor)
-Added health barr for Draugr Overlord and Dragon Priest
-Bug fixes
-Bug fixed Sea Of Ghosts have a strange generation (now have ice and it's more common)
-Added structures from Hermaeus Mora Mod (Black Book I)
-Fixed block hit box in few blocks

-Fixed Cliff Racer


v0.95:


-Bug fix in Revakheim (structure)

v0.95.5:

-Bug fixes
-Change for Clavicus Vile structure
-Added Forsworn Sword


v1.0:

-Temple Of The DIvines (structure)
-Bug Fixes
-Fixed some AI

------------------------------------------------


I NEVER GAVE PERMISSION TO USE MY .JSON MODELS IN ANY MOD EXCEPT THIS ONE!

------------------------------------------------

What can i do?

Starting this mod is very easy: find Daedric shrines and complete missions/quests to earn rewards such as the Mace of Molag Bal, Rueful Axe/Masque of Clavicus Vile, Staff of Sheogorath, and other Daedric artifacts. Additionally, you can confront Molag Bal as a boss by engaging with the divine Stendarr. Each mission/quest offers achievements and, of course, rewards. Currently, there are only four Daedric Princes (Molag Bal, Clavicus Vile, Sheogorath, and Mehrunes Dagon) and one Divine (Stendarr) involved. Thank you for downloading the mod, and I hope you enjoy it :D!

------------------------------------------------

This mod can be used in any modpack

------------------------------------------------

YOU MUST HAVE THE HERMAEUS MORA MOD! (Only if you use 1.12.2 versions)

-----------------------------------------------


Addons/Other mods:

Creator: AgustinJ879

-----------------------------------------------

 

Get the best hosting experience with BisectHosting and save 25% off for new customers for your first month using "AgustinJ879"!

 

Screenshots

Gallery

  • All the shrines!
    All the shrines! 2026-08-06_00.58.41.png
  • Sigil Stone (Reimagined)
    Sigil Stone (Reimagined)
  • Oblivion Gate (On) (Animated)
    Oblivion Gate (On) (Animated)
  • Sigil Keep (Reimagined)
    Sigil Keep (Reimagined)
  • Oblivion Gate in the Deadlands
    Oblivion Gate in the Deadlands
  • Dremora with Daedric Armor
    Dremora with Daedric Armor
  • Daedric Armor
    Daedric Armor
  • Dremora (5+ variants)
    Dremora (5+ variants)
  • Scamps (Animated)
    Scamps (Animated)
  • Oblivion Gate Broken (8+ variants)
    Oblivion Gate Broken (8+ variants)
  • Molag Bal in Coldharbour (Animated) (Reimagined)
    Molag Bal in Coldharbour (Animated) (Reimagined)
  • Molag Bal Dungeon (Reimagined)
    Molag Bal Dungeon (Reimagined)
  • Clavicus Vile Shrine Structure (inside)
    Clavicus Vile Shrine Structure (inside)
  • Clavicus Vile Masque and Rueful Axe
    Clavicus Vile Masque and Rueful Axe
  • Oblivion Gate Underwater (3 variants) (Reimagined)
    Oblivion Gate Underwater (3 variants) (Reimagined)
  • Staff Of Sheogorath (Reimagined)
    Staff Of Sheogorath (Reimagined)
  • Ebony Apples
    Ebony Apples The crafting is the same as the Golden Apples but instead of using gold it uses ebony
  • Molag Bal Trap (Animated) (Reimagined)
    Molag Bal Trap (Animated) (Reimagined)
  • Blades Tomb
    Blades Tomb 2026-08-05_22.32.42.png
  • Ghost with Armor
    Ghost with Armor Full armor

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~6,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works