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New slimes that can turn in tools, weapons and armors
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Description
Introducing a new slime. Discover a unique slime species with incredible evolutionary potential.
Key Features:
Taming : Begin your adventure by taming your very own slime.

Evolutionary System: Feed your slime with a variety of items to unlock new evolutions.


Abilities: Each evolution unlocks special abilities, adding a dynamic layer of gameplay. Experiment and strategize to maximize your slime's potential.

Transformations: Witness your slime transform into tools, weapons, and armor.


Evolution requirements
water: 2 min underwater
ice: 2 min on ice while water
stone: fall in lava while water
lava: 1 second in lava while iron or gold
magma: 30 seconds on the surface while lava
bat: kill 8 bats
spider: kill 32 spiders
creeper: kill 32 creepers
human: kill 32 villagers, pillagers or players (when already evolved to this one you can put some enchantments in its "stomach slot"; bane of arthropods, knockback, projectile protection,npunch,nsilk touch, smite, soul speed, sweeping, swift sneak)
guardian: kill 16 guardians
ghast: kill 8 ghasts
blaze: kill 64 blazes
ender: kill 16 enderman
dragon: kill a dragon
wither: kill a wither
warden: kill a warden
mushroom: eat 16 mushrooms
poison: give milk while is poisoned, need to already evolved to mushroom
wood: eat 64 blocks of wood
iron: eat 32 iron ingots, need to already evolved to stone
gold: eat 64 gold ingots, need to already evolved to stone
lightning: be strike by a lightning while iron or gold
diamond: eat 32 diamonds, need to already evolved to magma
emerald: eat 16 emeralds, need to already evolved to magma
netherite: eat 4 netherite ingots, need to already evolved to diamond
Require forge 43.2.0
P.D: This is the first mod i have made.
P.D.2: I lost the first version so i made up almost everything again for the second version, i tried to improve a lot of things.
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