Music and Melody

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Music and Melody

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An advanced music player, fitting soundtrack expansion, powerful playback system and various vanilla fixes as one comprehensive music solution

QoL & Tweaks
Bug Fixes
Mod Loaders
NeoForge
Fabric
Minecraft
26.2

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Required, Server Optional

Required on the client. Installing it on the server adds functionality.

About

Project Details

Type
Mod
License
Legacy License
Latest Version
music-and-melody-26.2-r2.2.1-fabric-cf.jar

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Summary

Music and Melody is an easy-to-use, incredibly powerful & customisable music overhaul

  • Music Player. Browse, install and play any vanilla, modded or custom music with a fully-fledged music player. Queue, Shuffle, Loop and save any music, any time
  • Control. Easily disable tracks or albums you don't want to hear, and create Events for those that you do
  • Events. Control how your music plays. Make entire custom music systems that replace vanilla, listen to structure-specific music, revert music to the old days - really, anything you can think of! And you can do it all right in-game, even if you're not a developer! There are a plethora built-in Events can be enabled or disabled at your will
  • Soundtrack Expansion. This includes a large, custom Music & Melody Album, featuring dozens of new songs tailored for each location they're added to - whether it be biome-specific, structure-specific, for caves or even somewhere else, all created by community composers
  • Fix Vanilla Shortcomings. Recent updates have destroyed the weighting and balance of music, both new and old, and this is only getting worse in new updates. Music and Melody not only reweights every music pool, but adds additional fixes for vanilla bugs (such as creative music not playing when it should), and additional quality of life features (including Jukeboxes no longer overlapping with background music)
  • bring your own music. Importing music is handled in-game and is incredibly easy, with support for .ogg, .mp3, .flac & .wav formats across all Music & Melody features
  • extensible resource-driven features. Resource Pack, Mod and Modpack developers alike can make entire custom music projects with detailed music playback conditions and high configurability, all through Music and Melody's resource-driven features as documented on the wiki

Check out the Gallery for images, and check out the Wiki for comprehensive documentation on Albums, Playlists, Events & Themes, alongside a full player Guide!

Music Player

*Yep, that's right - Music & Melody *both* overhauls and extends control of music playback systems and gives you an entirely self-contained music player alongside it!*

Albums

Music and Melody introduces Albums, and lets you view and edit all available Albums in a new menu accessed from the sounds or mod config screen.

Here, you can view all unique albums, whether they're from vanilla (every vanilla album is included, alongside Music & Melody's own new one!), Music and Melody or a supported resource pack / mod. You are able to enable and disable entire albums, or even individual tracks at your leisure. Whilst browsing an album, you can play any song to drag that Album right into your Now Playing, or add it to your custom queue. Further, if you're a player, you can easily drag any .ogg file you want into config/music_and_melody/album to have it appear in-game.

Albums are entirely resource-driven, so check out Album documentation on the wiki!

Custom Playlists & The Music Player

Playlists and Albums go hand-in-hand. You can queue any song into the game, control your Custom Playlist and even save and share it with friends!

The Music Player screen allows you to shuffle, loop, skip re-order and everything else you'd expect from a fully-fledged music app. To bring up your current playlist, simply press the bound keybind (default: H) or access it from the pause or title screen. Playlists can even be dynamically loaded through your own events!

Playlists are entirely resource-driven, so whether you're a player or developer you should check out the Playlist documentation.

Events

Events are a unique, built-in-editable way of controlling dynamic music playback. The event system is so comprehensive that it makes both vanilla and modded ways of playing custom music in-world (eg for biomes, structures, etc) entirely redundant. You can check for various conditions like the time of day, weather, dimension, etc.

Events can be edited in-game from the Events menu, accessed from the Playlist or config screen. A guide on doing so can be found with the Event documentation.

Built-in event presets, made entirely within the client-side event system, which can be enabled or disabled in-game, include:

  • Stronghold music
  • Ancient City music
  • Wither music
  • Snowy music
  • Dark Forest music
  • Savanna music
  • Sky Music
  • Cave Music
  • Ocean Monument Music
  • Woodland Mansion Music
  • Nether Fortress Music
  • Trial Chambers Music
  • Classic C418-only preset (defaults to disabled)

Themes

If you don't like how the menu looks, you can fix that easily by changing to another theme, or making your own. See the Theme documentation.

Config

Location:

  • all config files (and folders) are located in config/music_and_melody
  • client config is config/music_and_melody/client.json5
  • data config (stores internal data, should not be touched by users) is config/music_and_melody/data.json5
  • server config (optional features when installed on the server) is config/music_and_melody/server.json5
  • custom albums / imported music is stored in config/music_and_melody/albums/[album_name]
  • custom playlists should be stored, and are generated (if saved in-game) in config/music_and_melody/playlists
  • custom events should be stored, and are generated (if saved in-game) in config/music_and_melody/events

Client Config Features:

  • Music Rebalance. The reweighting of every vanilla music pool with an emphasis on restoring variety and reducing repetition added by poor decision-making in recent updates (see this explanation and MC-308155 for context). This does include re-adding C418 music to biomes Mojang removed certain tracks from, making common tracks slightly rarer, and rarer tracks more common, and a ton more smaller changes
  • Jukebox Fading. When you're listening to a music disc, background music temporarily fades away
  • Fade Speed. The speed at which music fades in and out between using Jukeboxes or switching Events
  • Creative Fix. A fix for MC-299683, restoring the ability for Creative music to play in all Overworld biomes. You can also tag a biome in #music_and_melody:has_creative_music if you want a non-Overworld biome to have this fix
  • Under Water Fix. Based on the Creative Fix, this fixes MC-306710 and enforces the under-water-exclusive music being able to play in all rivers and oceans. You can also tag a biome in #music_and_melody:has_under_water_music if you want a non-river or non-ocean biome to have this fix
  • Event Weight Fix. This fixes a flaw (not necessarily a bug) in vanilla code that makes sounds.json files ignore the weight specified for "type": "event". The fix is only applied to entries that specify an explicit weight, ensuring safe compatability with vanilla & modded sound pools, whilst allowing Music and Melody to utilise this fix in its own pools. This also allows the further fixing of Creative music frequency, seeing as Creative music references the music.game sound event
  • Menu Buttons. Whether the Music Player icon-button should be added to the Title and Pause screens
  • Automatic Discs. Whether Album-less mod discs should populate a fallback Mod Discs album
  • Allow Events. Whether the Event system should function
  • Online Functionality. Whether internet-dependant features should function

Features that require Music and Melody to also be installed on the server:

  • Count Disc Uses. Whether putting a disc in a Jukebox should count as using the disc. Used for determining whether a music disc is unlocked for survival-mode playback
  • Sync Structures. Whether structure information should be tracked and sent to the client. Used for Events with structure-specific conditions
  • Improved PvE Detection. Whether the server should provide clients with more reliable PvE tracking detection for the pve_score event

Once again, for further documentation, you should check out the Wiki!

If you have any feedback, issues or contributions, you're welcome to open an issue or pull request on the GitHub page

Music and Melody has full integration with Simple Music Control, which offers additional features such as fancier music popups and customisable music frequency, down to the second! Further, Simple Music Control provides now-playing popups and no-loading-interruptions playback for 1.21.1

If you're a composer, or you just think you've found some fitting music you'd like to see added, open an issue or reach out to me on Discord as @rebel459

If you'd like some new music discs, also check out Legacies and Legends!

Music Credits

F7c82 - https://www.youtube.com/@F7c82

Shauny Jang - https://www.shaunyjangaudio.com

Jorclai - https://www.youtube.com/@Jorclai

Soul_ - https://www.youtube.com/@soulwynmc

bhuv_ - https://www.youtube.com/@bhuv_

Firel - https://www.youtube.com/@FirelMusic

Technotech - https://www.youtube.com/@technotechmusic

Johan Johnson - https://minecraft.wiki/w/Johan_Johnson

Antimo & Welles - https://www.youtube.com/antimowelles

Freja Nelson - https://www.youtube.com/@frejanelson

Firch - https://www.youtube.com/@Firchex

qwaston - https://www.youtube.com/@qwaston

BouncyTorch - https://aurigrave.org/

Oh Eight - https://www.youtube.com/@oheight

Louie Zong - https://louiezong.bandcamp.com

solunary

Naps the Block - https://www.youtube.com/@napstheblock

Talon Trueblood - https://www.youtube.com/@TalonTrueblood

RedWolf - https://www.youtube.com/@redwolfninja

ARKTNDR - https://www.youtube.com/@ARKTNDR

Aversial - https://www.youtube.com/@Aversial731

Joabi - https://www.youtube.com/@Joabi_

Summary

Music and Melody is an easy-to-use, incredibly powerful & customisable music overhaul

  • Music Player. Browse, install and play any vanilla, modded or custom music with a fully-fledged music player. Queue, Shuffle, Loop and save any music, any time
  • Control. Easily disable tracks or albums you don't want to hear, and create Events for those that you do
  • Events. Control how your music plays. Make entire custom music systems that replace vanilla, listen to structure-specific music, revert music to the old days - really, anything you can think of! And you can do it all right in-game, even if you're not a developer! There are a plethora built-in Events can be enabled or disabled at your will
  • Soundtrack Expansion. This includes a large, custom Music & Melody Album, featuring dozens of new songs tailored for each location they're added to - whether it be biome-specific, structure-specific, for caves or even somewhere else, all created by community composers
  • Fix Vanilla Shortcomings. Recent updates have destroyed the weighting and balance of music, both new and old, and this is only getting worse in new updates. Music and Melody not only reweights every music pool, but adds additional fixes for vanilla bugs (such as creative music not playing when it should), and additional quality of life features (including Jukeboxes no longer overlapping with background music)
  • bring your own music. Importing music is handled in-game and is incredibly easy, with support for .ogg, .mp3, .flac & .wav formats across all Music & Melody features
  • extensible resource-driven features. Resource Pack, Mod and Modpack developers alike can make entire custom music projects with detailed music playback conditions and high configurability, all through Music and Melody's resource-driven features as documented on the wiki

Check out the Gallery for images, and check out the Wiki for comprehensive documentation on Albums, Playlists, Events & Themes, alongside a full player Guide!

Music Player

Yep, that's right - Music & Melody both overhauls and extends control of music playback systems and gives you an entirely self-contained music player alongside it!

Albums

Music and Melody introduces Albums, and lets you view and edit all available Albums in a new menu accessed from the sounds or mod config screen.

Here, you can view all unique albums, whether they're from vanilla (every vanilla album is included, alongside Music & Melody's own new one!), Music and Melody or a supported resource pack / mod. You are able to enable and disable entire albums, or even individual tracks at your leisure. Whilst browsing an album, you can play any song to drag that Album right into your Now Playing, or add it to your custom queue. Further, if you're a player, you can easily drag any .ogg file you want into config/music_and_melody/album to have it appear in-game.

Albums are entirely resource-driven, so check out Album documentation on the wiki!

Custom Playlists & The Music Player

Playlists and Albums go hand-in-hand. You can queue any song into the game, control your Custom Playlist and even save and share it with friends!

The Music Player screen allows you to shuffle, loop, skip re-order and everything else you'd expect from a fully-fledged music app. To bring up your current playlist, simply press the bound keybind (default: H) or access it from the pause or title screen. Playlists can even be dynamically loaded through your own events!

Playlists are entirely resource-driven, so whether you're a player or developer you should check out the Playlist documentation.

Events

Events are a unique, built-in-editable way of controlling dynamic music playback. The event system is so comprehensive that it makes both vanilla and modded ways of playing custom music in-world (eg for biomes, structures, etc) entirely redundant. You can check for various conditions like the time of day, weather, dimension, etc.

Events can be edited in-game from the Events menu, accessed from the Playlist or config screen. A guide on doing so can be found with the Event documentation.

Built-in event presets, made entirely within the client-side event system, which can be enabled or disabled in-game, include:

  • Stronghold music
  • Ancient City music
  • Wither music
  • Snowy music
  • Dark Forest music
  • Savanna music
  • Sky Music
  • Cave Music
  • Ocean Monument Music
  • Woodland Mansion Music
  • Nether Fortress Music
  • Trial Chambers Music
  • Classic C418-only preset (defaults to disabled)

Themes

If you don't like how the menu looks, you can fix that easily by changing to another theme, or making your own. See the Theme documentation.

Config

Location:

  • all config files (and folders) are located in config/music_and_melody
  • client config is config/music_and_melody/client.json5
  • data config (stores internal data, should not be touched by users) is config/music_and_melody/data.json5
  • server config (optional features when installed on the server) is config/music_and_melody/server.json5
  • custom albums / imported music is stored in config/music_and_melody/albums/[album_name]
  • custom playlists should be stored, and are generated (if saved in-game) in config/music_and_melody/playlists
  • custom events should be stored, and are generated (if saved in-game) in config/music_and_melody/events

Client Config Features:

  • Music Rebalance. The reweighting of every vanilla music pool with an emphasis on restoring variety and reducing repetition added by poor decision-making in recent updates (see this explanation and MC-308155 for context). This does include re-adding C418 music to biomes Mojang removed certain tracks from, making common tracks slightly rarer, and rarer tracks more common, and a ton more smaller changes
  • Jukebox Fading. When you're listening to a music disc, background music temporarily fades away
  • Fade Speed. The speed at which music fades in and out between using Jukeboxes or switching Events
  • Creative Fix. A fix for MC-299683, restoring the ability for Creative music to play in all Overworld biomes. You can also tag a biome in #music_and_melody:has_creative_music if you want a non-Overworld biome to have this fix
  • Under Water Fix. Based on the Creative Fix, this fixes MC-306710 and enforces the under-water-exclusive music being able to play in all rivers and oceans. You can also tag a biome in #music_and_melody:has_under_water_music if you want a non-river or non-ocean biome to have this fix
  • Event Weight Fix. This fixes a flaw (not necessarily a bug) in vanilla code that makes sounds.json files ignore the weight specified for "type": "event". The fix is only applied to entries that specify an explicit weight, ensuring safe compatability with vanilla & modded sound pools, whilst allowing Music and Melody to utilise this fix in its own pools. This also allows the further fixing of Creative music frequency, seeing as Creative music references the music.game sound event
  • Menu Buttons. Whether the Music Player icon-button should be added to the Title and Pause screens
  • Automatic Discs. Whether Album-less mod discs should populate a fallback Mod Discs album
  • Allow Events. Whether the Event system should function
  • Online Functionality. Whether internet-dependant features should function

Features that require Music and Melody to also be installed on the server:

  • Count Disc Uses. Whether putting a disc in a Jukebox should count as using the disc. Used for determining whether a music disc is unlocked for survival-mode playback
  • Sync Structures. Whether structure information should be tracked and sent to the client. Used for Events with structure-specific conditions
  • Improved PvE Detection. Whether the server should provide clients with more reliable PvE tracking detection for the pve_score event

Once again, for further documentation, you should check out the Wiki!

If you have any feedback, issues or contributions, you're welcome to open an issue or pull request on the GitHub page

Music and Melody has full integration with Simple Music Control, which offers additional features such as fancier music popups and customisable music frequency, down to the second! Further, Simple Music Control provides now-playing popups and no-loading-interruptions playback for 1.21.1

If you're a composer, or you just think you've found some fitting music you'd like to see added, open an issue or reach out to me on Discord as @rebel459

If you'd like some new music discs, also check out Legacies and Legends!

Music Credits

F7c82 - https://www.youtube.com/@F7c82

Shauny Jang - https://www.shaunyjangaudio.com

Jorclai - https://www.youtube.com/@Jorclai

Soul_ - https://www.youtube.com/@soulwynmc

bhuv_ - https://www.youtube.com/@bhuv_

Firel - https://www.youtube.com/@FirelMusic

Technotech - https://www.youtube.com/@technotechmusic

Johan Johnson - https://minecraft.wiki/w/Johan_Johnson

Antimo & Welles - https://www.youtube.com/antimowelles

Freja Nelson - https://www.youtube.com/@frejanelson

Firch - https://www.youtube.com/@Firchex

qwaston - https://www.youtube.com/@qwaston

BouncyTorch - https://aurigrave.org/

Oh Eight - https://www.youtube.com/@oheight

Louie Zong - https://louiezong.bandcamp.com

solunary

Naps the Block - https://www.youtube.com/@napstheblock

Talon Trueblood - https://www.youtube.com/@TalonTrueblood

RedWolf - https://www.youtube.com/@redwolfninja

ARKTNDR - https://www.youtube.com/@ARKTNDR

Aversial - https://www.youtube.com/@Aversial731

Joabi - https://www.youtube.com/@Joabi_

Screenshots

Gallery

  • Theme Editor
    Theme Editor You can create your own custom themes, or take a peak at the insides of existing ones in a read-only state
  • Albums & Playlists
    Albums & Playlists This is the browser for your installed or custom Albums & Playlists. There are a ton of search filters
  • Event Browser
    Event Browser Here, you can view, enable, disable and create music Events
  • Event Editor
    Event Editor In this image, you can see I've used the custom Event editor to have battle music play whilst in combat
  • Music Player
    Music Player You can open any Album or Playlist and easily play music directly, or add it to your Custom Playlist queue!
  • Themes
    Themes Music & Melody comes with several built-in themes that completely change the way the music player looks, the one you see here being one of them
  • Home
    Home The first page opened when you boot up the music player. Here, you can check out news, a randomly featured composer, jump straight to your favourites or do anything else you'd like!
  • Online Browser
    Online Browser Choose from a series of official, community or your self-added online catalogs and browse additional Albums, Events, Playlists and Themes to install!
  • Custom Playlist
    Custom Playlist You can create your own Custom Playlist, drag around track orders and then either save it as a new Playlist, or update an existing one
  • Pause Screen
    Pause Screen By default, the Music Player icon-button is added to the Pause Screen
  • Import Your Own Music
    Import Your Own Music You can create your own albums, with the option to easily import your music by selecting it in your file manager - .ogg, .mp3, .flac and .wav are all supported
  • Title Screen
    Title Screen By default, the Music Player icon-button is added to the Title Screen
  • [1.21.x] Album / Playlist Viewer
    [1.21.x] Album / Playlist Viewer 1.21.x Album / Playlist UI
  • [1.21.x] Albums & Playlists
    [1.21.x] Albums & Playlists 1.21.x Content Browser UI
  • [1.21.x] Playlist
    [1.21.x] Playlist 1.21.x Playlist UI

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