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Mutant Entities
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A mod that adds mutant creatures which are way more powerful than normal mobs. Inspired by Mutant Beasts just newer versions
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features new biomes or content focused on overhauling existing ones.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new tools, which may add enhanced capabilities.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
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A mod that adds mutant variants of some vanilla mobs. I made this mod since I couldn't find any mods similar to Mutant Beasts or Mutant Creatures for 1.19 so I decided to try to make one. Each mutant mob has a different ability.
Info as of 0.0.7 Snapshot:
Biomes:
- Nuclear Wastes: Where you find Chemical X which is used to mutate mobs. Mutant Creatures can naturally spawn here so try to avoid. (Forge only)
Mutants:
- Mutant Zombie
- Mutant Husk
- Mutant Zombified Piglin
- Mutant Skeleton
- Mutant Wither Skeleton
- Mutant Shulker
- Mutant Iron Golem
- Mutant Snow Golem (W.I.P)
Items:
- Golden Hammer: Attacks similar to an axe, slow but strong attacks. If enchanted with crushing can stun mobs.
- Endersoul Hand: when swinging this item if your sneaking and have enough xp you can throw an enderpearl if not sneaking you can throw a random one of 4 throwable blocks dirt, cobblestone, grass and endstone
- Withering Scimitar: applies wither effect to what it hits.
Spawning:
Spawn like normal mobs as of 0.0.7. Pre 0.0.7: Replace mobs with a chance based on the config
Credits:
- BlockBench since I don't know how to make mob models without it,
- MCreator since I use it to make my mods
Future Plans:
- Add more mutants. Including ones similar to the spider pig
Config: (Forge only.)
- Mob Stats Section: how much the attributes will be scaled. (Server Config)
- Spawning Section: how often the mutant mobs will spawn. Default 1 in 100 chance. (Server Config)
- Mob Abilities: how often the mutant mobs can use their abilities. (Server Config)
- Item Stats: how much attack speed and damage a few certain items do. (Server Config)
- Appearances: How many texture variants mutant mobs can have. Doesn't require any texture variant mods to work. Default: 4 (0.0.7, Server Config)
1.20?:
- Once I get that working without errors
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