Mod
NaNny (Fix NaN Health / Absorption)
No reviews yet
A Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
NaNny
Because some mods can't keep their floats in control.
NaNny is a Minecraft Neo/Forge mod that cleans up after mods that set entities' health and/or absorption to NaN.
This is accomplished by hooking into the following events and cancelling and optionally healing the affected entities:
- LivingAttackEvent
- LivingDamageEvent
- LivingHealEvent
- LivingHurtEvent
NaNny creates a TOML configuration file in world/serverconfig/nanny-server.toml
The configuration file has the following options at present:
- doHeal - Enable setting the health of an entity when NaN is dealt or healed to them (Default true)
- health - Percentage of max health to set the entity to when NaN dealt or healed to them (Default 1.0)
- log - Whether or not to log events that set entities' health to NaN (Default true)
NaNny
Because some mods can't keep their floats in control.
NaNny is a Minecraft Neo/Forge mod that cleans up after mods that set entitys' health and/or absorption to NaN.
This is accomplished by hooking into the following events and cancelling and optionally healing the affected entities:
- LivingAttackEvent
- LivingDamageEvent
- LivingHealEvent
- LivingHurtEvent
NaNny creates a TOML configuration file in world/serverconfig/nanny-server.toml
The configuration file has the following options at present:
- doHeal - Enable setting the health of an entity when NaN is dealt or healed to them (Default true)
- health - Percentage of max health to set the entity to when NaN dealt or healed to them (Default 1.0)
- log - Whether or not to log events that set entitys' health to NaN (Default true)
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers