Nature Spirit Origin

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Nature Spirit Origin

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A datapack that adds the Nature Spirit Origin for the Origins mod.

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License
MIT License
Latest Version
1.2+mod
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Description

Nature Spirit Origin

Inspired by the Floran Origin from Extra Origins by MoriyaShiine. An addon to the original Origins mod by Apace. Requires Pehkui by Virtuoel.

Benevolent spirits of the forests, Nature Spirits draw their strength and nutrients from water and sunlight. However, they are also known to be a fierce defender of the forests and their friends, being able to be aggressive whenever necessary.

Powers:

Photosynthesis: As a nature spirit, you can absorb sunlight, increasing your speed and satiating you. Does not work in deserts without fire resistance.

Water Absorption: As a nature spirit, water (or conduit power) will fuel your strength and satiate you.

Green Thumb: By right clicking on blocks, you can bone meal them at the cost of hunger.

Nature Spirit: As a spirit of the forest, you can phase through leaves, wood, and dirt. This also applies to all wood-related items not from the nether and chorus plants.

Disguise: You can disguise yourself as a variety of different types of foliage while sneaking and holding said foliage in your mainhand. In this state mobs will ignore you, but you have 5 hearts, cannot phase, cannot interact with other blocks, cannot attack, and have your movement speed severely inhibited. Does not work if you're on fire, and you will be automatically revealed if you take damage. Toggled with [Load Hotbar Activator].

Expert Harvester: As an expert harvester, you can break overworld foliage with your bare hands as if you had silk touch or shears. When not toggled, it gives you guaranteed 2 sticks and a sapling from leaves, along with a 1/2 chance to drop an apple if it is oak or dark oak leaves instead while all other foliage drop their maximum drops with Fortune III. You also break them much faster. Toggled with [Primary].

Vine Whip: You can whip enemies from up to 30 blocks away while holding a vine in your hand every 3 seconds. The vine burns if you hit an entity that's on fire or a fire-like mob. Definitely not a pokemon reference.

Root Entanglement: Every 30 seconds, you can drag your opponent into the ground with roots, damaging and immobilizing them temporarily. Only works if you both are standing on a variant of dirt, and the target is instantly freed if on fire. Triggered with [Secondary].

Nature's Wrath: For a short period of time, you can unleash nature's wrath, significantly increasing your size, health, armor, speed, reach, knockback resistance, jump (while crouching), and damage. In addition, you can break blocks quicker, smash through blocks*, smash the ground (while crouching), and take no fall damage. You are prevented from phasing down in this state. You can activate this in biomes that are not deserts or the nether (mitigated with fire resistance). This ability will be deactivated if you're on fire without fire resistance or enter the aforementioned biomes, and recharges slowly in forest biomes. Toggled with [Save Hotbar Activator] You can use 64 bone meal to instantly restore all your power.

Let's Bee Friends!: Bees are friendly towards you, allowing you to take honey from them without aggravation. You can also order bees to attack other people and restore their stingers.

Flammable: As a being made of wood, you are EXTREMELY flammable, taking quadruple damage from fire and fire will never naturally extinguish itself on you (mitigated by fire resistance). In addition, standing too close to lava will also catch you on fire. Watch out!

Axe Vulnerability: As a being made of wood, you take more damage from axes.

Heat Vulnerability: As a spirit of nature, you are slowed by the heat in deserts and the nether. Mitigated by fire resistance.

Vegetarian: As a nature spirit, you cannot feed on meat.

Overtime Fire Resistance: Unfortunately, your heavy weakness to fire being mitigated by fire resistance does not come at a cost. Fire resistance has to work overtime to protect your flammable body, only lasting a quarter of its usual duration.

Leafy Skin: (hidden) You appear slightly transparent and green.

Guardian of the Forest: Your natural spawn point is a forest.

*Note: Due to the way the mcfunction works, terracotta blocks will not drop when smashed or broken indirectly with the ability Nature's Wrath.

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