Nearby Crafting Tech

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Nearby Crafting Tech

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The crafting table uses items from every chest, barrel, Create vault and modded storage nearby – recipes show as craftable, unused items go back where they came from

Mod Loaders
Minecraft

About

Description

Nearby Crafting

Stop running between your chests. The vanilla crafting table now uses items from
every storage around it (16 blocks by default) through the recipe book.

Features
- Works with any storage: vanilla chests & barrels, shulker boxes, Quark chests,
  Supplementaries, Create vaults, and any modded block exposing a NeoForge inventory
- Recipes you can make with nearby items show as craftable (green) in the recipe book,
  including the vanilla "Showing Craftable" filter
- Click = 1 craft, Shift + click = as many as possible (vanilla behavior)
- Cancelled craft? Items go back to the exact storage they came from when you close the table
  (if that storage is full or broken, the item stays with you — nothing is ever lost)
- Double chests and multiblock storages (Create vaults) are only counted once

Safety
- Respects claims and protections (FTB Chunks, etc.): storages you can't open are ignored
- Never uses damaged, enchanted or renamed items (same rules as the vanilla recipe book)
- Excluded by default: furnaces, brewing stands, campfires, lecterns, crafters, Supplementaries safes

Configuration
`world/serverconfig/craftproche-server.toml`: radius, protection check, excluded block entities.

Notes
- Server required. On the client it's optional but recommended: without it, crafting still works
  but nearby recipes stay red in the recipe book
- The JEI/EMI "+" button only uses your inventory — use the vanilla recipe book
- Vanilla crafting table only (not the 2×2 inventory grid)