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Necromantia
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RPG mod that adds new mobs, bosses, weapons and a new class system
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Includes magical spells, wands, and other casting tools.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About Necromantia
Necromancy is a small RPG mod that brings to the game a system of classes and staffs, new mobs, new bosses and new structures. I will try to constantly update the mod and bring more awesome content to the game.
Gameplay mechanics
- Classes System
- Staff and Mana Bar System
- Spells System
- Phase Bosses System
from an error display model of mobs (on version 1.16.5) which I do not know how to fix, subsequent versions of the mod will not be updated to 1.16.5. I apologize, but I'll still try to fix the bug.





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