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NeOculus

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NeOculus

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Unofficial Fork of "Oculus", made to work with neoforge 1.21+

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Aesthetic Improvements
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NeoForge
Minecraft

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About

Project Details

Type
Mod
License
GNU Lesser General Public License v3.0 only
Latest Version
(without embedded mods)neoculus-mc1.21.1-1.8.7.jar
Authors
CurseForge
Modrinth

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About

Description

NeOculus

NeOculus is an Unofficial Fork of "Oculus", made to work with neoforge 1.21+
Oculus is an Unofficial Fork of "Iris", made to work with Forge Mod Loader.

⚙️ Features
NeOculus contains all the features of the classic Iris.

  • Performance. Oculus should fully utilize your graphics card when paired with optimization mods like Rubidium.
  • Mod compatibility. Oculus should make a best effort to be compatible with modded environments.
  • Backwards compatibility. All existing ShadersMod / OptiFine shader packs should just work on Iris, without any modifications required.
  • A well-organized codebase. I'd like for working with Iris code to be a pleasant experience overall.

NeOculus has embedded two mods that provides better experience and performance:

Swaying Garden:

  • Applying shader effects to modded plant blocks often requires modifying files in the resource pack, which can be cumbersome and tedious, especially when you want to switch shaders easily. This mod simplifies the process by easily enabling modded plant blocks to sway with shader effects, creating a dynamic and immersive visual experience in your world—whether it's flowers, saplings, or other plant-like blocks.

Accelerated Rendering:

  • Using GPU to accelerate vertex transformation, resulting in several times faster fps when rendering a large number of entities/text/item entities

🚫 Important Note
Please avoid reporting NeOculus' issues on the official Iris Github

Unofficial Fork of "Oculus",made to work with neoforge 1.21+

Features

Features
  • Performance. Oculus should fully utilize your graphics card when paired with optimization mods like Rubidium.
  • Mod compatibility. Oculus should make a best effort to be compatible with modded environments.
  • Backwards compatibility. All existing ShadersMod / OptiFine shader packs should just work on Iris, without any modifications required.
  • A well-organized codebase. I'd like for working with Iris code to be a pleasant experience overall.

NeOculus has embedded two mods that provides better experience and performance:

Swaying Garden
  • Applying shader effects to modded plant blocks often requires modifying files in the resource pack, which can be cumbersome and tedious, especially when you want to switch shaders easily. This mod simplifies the process by easily enabling modded plant blocks to sway with shader effects, creating a dynamic and immersive visual experience in your world—whether it's flowers, saplings, or other plant-like blocks.
  • Project Link
Accelerated Rendering
  • Using GPU to accelerate vertex transformation, resulting in several times faster fps when rendering a large number of entities/text/item entities
  • Project Link

Please, don't report Oculus' issues to the official Iris Github.

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~500,000
Total Downloads
CurseForge
~360,000
Modrinth
~140,000
Last Updated
CurseForge
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CurseForge
Modrinth
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