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Cobblemon Ride Speed Stabilizer
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Nerfs the top speed of fast Cobblemon rides (bird, jet, dolphin, submarine, hover) by around 45% to reduce server lag from chunk loading. Handling, acceleration, and stamina are untouched. Horse-tier rides are not nerfed.
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🐎 Cobblemon Ride Speed Stabilizer
Ever flown or swam on a Cobblemon and watched your server choke because chunks can't generate and load fast enough? This datapack stabilizes the top speed of the fastest mounts so your server stays smooth and TPS stays high, without making rides feel sluggish.
Starting with v0.0.3, you can choose between two distinct editions depending on your server's needs!
📦 Choose Your Edition
| Edition | What It Changes | Best For |
|---|---|---|
| ⚡ Speed Only (Recommended) | Nerfs top speed by ~45% on fast mounts. Stamina is 100% untouched (Cobblemon 1.8.1 defaults preserved). | Servers wanting smooth chunk loading while preserving default mount flight duration & endurance. |
| ⚡🔋 Speed & Stamina | Nerfs top speed by ~45% AND reduces mount stamina by 50% across mounts. | Hardcore survival & SMP servers wanting more balanced, grounded exploration and resting intervals. |
✨ Speed Adjustments (Both Editions)
Only the fastest tiers (bird, dolphin, jet, hover, submarine) are scaled down by roughly ~45%. Acceleration, handling, and jump remain responsive and snappy:
| Ride Type | Default Mod Speed (max / min) | Stabilized Speed (max / min) | Reduction |
|---|---|---|---|
| 🐦 Bird | 20.0 / 4.0 | 11.0 / 2.2 | ~45% |
| 🐬 Dolphin | 24.0 / 2.0 | 13.2 / 1.1 | ~45% |
| 🛩️ Jet | 24.0 / 4.0 | 13.2 / 2.2 | ~45% |
| 🚁 Hover | 20.0 / 1.0 | 11.0 / 0.55 | ~45% |
| 🌊 Submarine | 12.0 / 2.0 | 6.6 / 1.1 | ~45% |
🔋 Stamina Comparison Table
| Ride Setting | Cobblemon 1.8.1 Default / Speed Only | Speed & Stamina Edition (Nerfed 50%) |
|---|---|---|
bird |
80.0 | 40.0 |
boat |
60.0 | 30.0 |
dolphin |
40.0 | 20.0 |
horse |
240.0 | 120.0 |
hover |
60.0 | 30.0 |
jet |
120.0 | 60.0 |
minekart |
60.0 | 30.0 |
rocket |
96.0 | 48.0 |
submarine |
360.0 | 180.0 |
vehicle |
60.0 | 30.0 |
🐴 What is NOT Nerfed
Rides whose speed is already at or below baseline horse-tier are kept intact:
horse(baseline 1.2)boat(0.75)vehicle,minekart(1.0)glider,helicopter(1.0)rocket(0.5)burst(1.0)
🎯 Why Use This?
- ✅ Server-Friendly: Eliminates severe TPS lag and chunk generation spikes caused by supersonic flying/swimming.
- ✅ Natural Feel: Mounts are still significantly faster than running and feel great to control.
- ✅ Preserved Handling: Acceleration curves, turning skill, and jump vectors are completely preserved.
- ✅ Drop-in Plug & Play: Drop the chosen
.zipinto your world'sdatapacksfolder, run/reload, and enjoy!
📦 Installation Guide
- Download either the Speed Only or Speed & Stamina
.zipfile from the Versions tab. - Place the downloaded
.zipinto your world save:saves/<yourworld>/datapacks/(or serverworld/datapacks/). - In-game, run
/reload(or restart the server/world). - Done!
🧩 Compatibility & Requirements
- Minecraft Version:
1.21.1(pack_format: 48) - Cobblemon Version: Tested & optimized for Cobblemon 1.8.1+
- Datapack Stacking: Fully compatible with other Cobblemon datapacks (as long as they don't overwrite
data/cobblemon/ride_settings/).
💖 Support the Developer
If this datapack helps your singleplayer or multiplayer server run smoother, consider supporting future development:
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