NeroSpace
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Mine alien ore, build machines to refine it, and craft tiered rockets to blast off to new planet-dimensions full of exotic ores. A space-exploration tech mod that turns survival into a journey from your first pickaxe to interstellar travel.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features machines that produce and store energy or resources.
Features machines that process raw materials or automation processes.
Introduces new dimensions with unique biomes, resources, and challenges.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Nerospace
Mine alien ore, power up your machines, build rockets — then terraform a dead world until it rains.
Nerospace is a complete, standalone space-progression mod. One ore in the overworld starts a chain that ends with you breeding alien livestock on a moon you personally made breathable: machines, an all-in-one pipe network, four rocket tiers, four destinations, player-founded space stations, oxygen survival with hazard suits, and a staged terraforming endgame — all guided in-game by the Star Guide.
The journey
- Nerosium. A new overworld ore. Smelt it, or double your yield with the powered Nerosium Grinder.
- Power & pipes. Build generators and the Universal Pipe — energy, fluids, gas, and items in one translucent tube, with per-face modes, filters, and visible travelling items.
- First launch. Craft a Tier 1 rocket, lay a 3×3 launch pad, and fly to the Orbital Station.
- New worlds. Tiered rockets take you further: green Greenxertz, volcanic Cindara, frozen Glacira — each with its own ores, creatures, and hazards.
- Survive. Every world out there is airless. Seal rooms, pipe oxygen from electrolysis generators, refill your Oxygen Suit at airlocks — and bring the Thermal or Cryo Suit where heat or cold quadruples your O₂ drain.
- Found stations. Rename a Station Charter in an anvil and found your own named orbital station, anchored by its Station Core and selectable as a rocket destination.
- Go heavy. Build the 5×5 Heavy Launch Complex with its boarding gantry, refine your own rocket fuel from coal and blaze powder, and launch the Tier 4 heavy rocket.
- Terraform. The endgame: an expanding terraformer matures dead ground through Rooted → Hydrated → Living stages — a glacite-fed water cycle, real weather, vibrant mature biomes, and three breedable livestock species that move in when the land can hold them.
The quirks you'll remember
- 🐾 Eight bespoke creatures — glowing stalkers and crawlers native to each world, plus the Meadow Loper, Ember Strutter, and Woolly Drift, which only live on land you terraformed.
- ⭐ The Star Guide — a pedestal + guidebook that opens a live, interactive progression tree (7 chapters, 31 steps, synced to a full advancement tree), with a hologram showing your next goal.
- 🛰️ Stations are yours — found up to 64 named stations per world; the rocket UI lists them all.
- 🔧 One pipe to rule them all — no four parallel cable networks; the Universal Pipe carries everything at once.
- 🌧️ It actually rains on a fully matured planet.
Want to see everything at once? In a creative world, run /nerospace gallery — it builds a live showcase of every block, machine, creature, and pipe demo in the mod.
Compatibility & modpacks
- Standalone — requires only NeoForge. No other mod needed.
- Plays well with others: conventional
c:tags on every material and NeoForge capabilities on every machine face, so hoppers, pipes, and recipe viewers Just Work as the 26.1 ecosystem fills in. - Modpacks are allowed and encouraged — any platform, no need to ask. Just use the official files and credit Nerospace by Neroland with links to this page and the GitHub repository. Full terms: LICENSE.
- Five clamped config multipliers (oxygen drain/capacity, energy rate, fuel cost, machine speed) make pack-tuning painless.
Links
- 📖 Wiki — every block, item, creature, and system documented.
- 💬 Discord — chat, help, and sneak peeks.
- 🐞 Issues — bug reports and feature requests.
- 🗒️ Changelog
- 🟢 Also on Modrinth
Telemetry notice: Nerospace sends anonymous error reports (stack trace + mod/game versions only — never IPs, usernames, UUIDs, or world data) to the developers via Sentry (EU servers) so crashes can be fixed. Opt out any time by setting
telemetryEnabled = falseinconfig/nerospace-common.toml. Full details: PRIVACY.md.
Created by Neroland. The project logo was made with the help of AI image tools; in-game art is generated by the project's own tooling and refined by hand.
Nerospace
Mine alien ore, power up your machines, build rockets — then terraform a dead world until it rains.
Nerospace is a complete, standalone space-progression mod. One ore in the overworld starts a chain that ends with you breeding alien livestock on a moon you personally made breathable: machines, an all-in-one pipe network, four rocket tiers, four destinations, player-founded space stations, oxygen survival with hazard suits, and a staged terraforming endgame — all guided in-game by the Star Guide.
The journey
- Nerosium. A new overworld ore. Smelt it, or double your yield with the powered Nerosium Grinder.
- Power & pipes. Build generators and the Universal Pipe — energy, fluids, gas, and items in one translucent tube, with per-face modes, filters, and visible travelling items.
- First launch. Craft a Tier 1 rocket, lay a 3×3 launch pad, and fly to the Orbital Station.
- New worlds. Tiered rockets take you further: green Greenxertz, volcanic Cindara, frozen Glacira — each with its own ores, creatures, and hazards.
- Survive. Every world out there is airless. Seal rooms, pipe oxygen from electrolysis generators, refill your Oxygen Suit at airlocks — and bring the Thermal or Cryo Suit where heat or cold quadruples your O₂ drain.
- Found stations. Rename a Station Charter in an anvil and found your own named orbital station, anchored by its Station Core and selectable as a rocket destination.
- Go heavy. Build the 5×5 Heavy Launch Complex with its boarding gantry, refine your own rocket fuel from coal and blaze powder, and launch the Tier 4 heavy rocket.
- Terraform. The endgame: an expanding terraformer matures dead ground through Rooted → Hydrated → Living stages — a glacite-fed water cycle, real weather, vibrant mature biomes, and three breedable livestock species that move in when the land can hold them.
The quirks you'll remember
- 🐾 Eight bespoke creatures — glowing stalkers and crawlers native to each world, plus the Meadow Loper, Ember Strutter, and Woolly Drift, which only live on land you terraformed.
- ⭐ The Star Guide — a pedestal + guidebook that opens a live, interactive progression tree (7 chapters, 31 steps, synced to a full advancement tree), with a hologram showing your next goal.
- 🛰️ Stations are yours — found up to 64 named stations per world; the rocket UI lists them all.
- 🔧 One pipe to rule them all — no four parallel cable networks; the Universal Pipe carries everything at once.
- 🌧️ It actually rains on a fully matured planet.
Want to see everything at once? In a creative world, run /nerospace gallery — it builds a live showcase of every block, machine, creature, and pipe demo in the mod.
Compatibility & modpacks
- Standalone — requires only NeoForge. No other mod needed.
- Plays well with others: conventional
c:tags on every material and NeoForge capabilities on every machine face, so hoppers, pipes, and recipe viewers Just Work as the 26.1 ecosystem fills in. - Modpacks are allowed and encouraged — any platform, no need to ask. Just use the official files and credit Nerospace by Neroland with links to the CurseForge page and the GitHub repository. Full terms: LICENSE.
- Five clamped config multipliers (oxygen drain/capacity, energy rate, fuel cost, machine speed) make pack-tuning painless.
Links
- 📖 Wiki — every block, item, creature, and system documented.
- 💬 Discord — chat, help, and sneak peeks.
- 🐞 Issues — bug reports and feature requests.
- 🗒️ Changelog
- 🔥 Also on CurseForge
Telemetry notice: Nerospace sends anonymous error reports (stack trace + mod/game versions only — never IPs, usernames, UUIDs, or world data) to the developers via Sentry (EU servers) so crashes can be fixed. Opt out any time by setting
telemetryEnabled = falseinconfig/nerospace-common.toml. Full details: PRIVACY.md.
Created by Neroland. The project logo was made with the help of AI image tools; in-game art is generated by the project's own tooling and refined by hand.
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