[NetherEver]
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Gives a nice new personality with new features to the Nether.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new dimensions with unique biomes, resources, and challenges.
Contains enhancements to the Nether dimension, expanding on existing features or adding entirely new ones.
Adds new ores or other raw resources.
Features new biomes or content focused on overhauling existing ones.
Enhances plant life and foliage in the game world.
Introduces new weapons, which may add unique mechanics or abilities.
Adds or enhances hostile creatures and enemies.
Adds or improves non-hostile and neutral creatures.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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--:Biomes:--
Grim Forest

- A blue nylium covered nether biome that has a large amount of skeletons and a lot of stems that grow from the ceiling
- This biome can help you find the new ore "Spiritite" alongside the soulsand valley
- Has it's own berries similar to the other biomes
- With natural inhabitants of skeletons and the new mob "snells", it's a prime place to acquire the new shell item.
LaveLands

- A hot, magma covered, fire-filled biome with the new block "gazestone" as it's flooring.
- Fallouts generate within the biome that could give you some special loot.
- Magma cubes and very rarely blazes spawn here in addition to the regular spawns.
- With the fiery soul of blazing hot enemies, the best course of action is to not get lit on fire, as you'll take double the fire damage
- The new "absorber" mob resides in large numbers here. Not only will this... bug? alien eat anything, it could possibly spit your tools right back out with special enchantments you can't find anywhere else.
Crimson Forests (Nurtured)

- Adding to the crimson forest, now has "blood-berries" and bloodthirsty vines. These can both be used for food.
- Blood in a bottle can be applied to nether wart blocks and can be drank for extra food
- Farming blood through blood-berries or more efficiently, blood-thirsty vines is a great way to keep topped off on food
- Some cute foliage has also been added to this biome
Warped Forests (Nurtured)

- Adding to the warped forest, we have the new "Apsida Berries" and the reality vines
- Also adding some foliage
Soul-Sand Valleys (Nurtured)

- Adding to the soul-sand valley, we have new "Psuche Berries" and spiritite ore can be found here most common
- Alongside the new ore "spiritite" granting a small chance for health-regain on hit
--:Entities:--

The Absorber
- Feeding it items can change the item for better or worse
- When feeding it tools (currently swords or leggings), it can grant a treasure enchantment that you can't find anywhere else (sometimes, there's a chance it doesn't mind the sharp points whiule it goes down)
- When feeding it food (healthy or not) you and it will each gain regeneration for three seconds
- Feeding it trash just eats it, it doesn't matter the taste, it will eat.

The Snell
- A passive mob that loves to eat nether wart
- When fed nether wart, it will begin to secrete a new block home to the family of slime/honey blocks
- When touching the block you'll be able to move horizontally, but not vertically. (this can be changed by sneaking)
- Killing one can also allow it to rarely drop the new shell item, this allows you to go bowling!
--:Enchants:--
Treasure Enchantments
- Molten - While on fire and not under the effects of fire resistance potion, you deal double the damage
- Hermes - Running slowly builds speed, the more you run the faster you go, just be sure to not get interrupted or stay in the air for too long
Shell Enchantments
- Roller - Your throws can get stronger so your shell goes faster
- Lofting - Increases damage
- Spare - Allows you to pierce a maximum of three enemies, each enemy pierced increases its damage
This mod is very much a work in progress, more information to come.
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