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Nifty
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A cross-platform library mod for transfer, machinery, networking, UI and more.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
Nifty
Nifty is a cross-platform library mod providing simplified systems for transfer, machinery, networking, UI and more, on both Forge and Fabric. If you're grabbing this mod as a dependency, don't worry about the ramblings below.
Nifty is used as a library for most of my other mods to ease cross-platform development and lessen code duplication; it also does introduce its own systems that are vastly useful though with Aspects and transfer functionality.
Info
Feel free to use Nifty in any of your own projects, as a mod dependency or within a modpack. See the LICENSE file for more information. Contribution is also heavily appreciated; if you find Nifty is lacking a feature you think would fit, let us know in the issues.
The API is pretty extensively documented through the Javadoc.
Nifty
Nifty is a cross-platform library mod providing simplified systems for transfer, machinery, networking, UI and more, on both Forge and Fabric. If you're grabbing this mod as a dependency, don't worry about the ramblings below.
Nifty is used as a library for most of my other mods to ease cross-platform development and lessen code duplication; it also does introduce its own systems that are vastly useful though with Aspects and transfer functionality.
Info
Feel free to use Nifty in any of your own projects, as a mod dependency or within a modpack. See the LICENSE file for more information. Contribution is also heavily appreciated; if you find Nifty is lacking a feature you think would fit, let us know in the issues.
The API is pretty extensively documented through the Javadoc.
Features (for developers)
- Aspects
- System that looks something like a cross between Forge's capabilities and the Fabric API lookups
- Very similar implementation to capabilities; block entities etc can implement an interface to provide an aspect
- The aspects are then wrapped in a lazy optional, much like forge, and recognize when they are invalidated
- Fully featured simulation-based transfer system for items, fluids, and energy
- Simple handler implementations for use in your own systems
- FluidStack system that gets wrapped on Forge and defers to FluidVariants on Fabric
- Wrappers on both Forge and Fabric
- Full mod support: on Forge, uses default item, fluid and FE systems; on Fabric, uses Fabric API transfer systems and Team Reborn's Energy API
- Also includes abstracted implementations for simple transfer of your own custom types
- Component UI sytem (InputWidgets) stolen from my API in Logic Networks, which will eventually be swapped to depend on this one
- Some rendering helper methods
- Base blockentity, menu, and block implementations simplifying machine creation
- Platform information and utilities, accessors, etc
- Networking system for simple packet registration and handling, reminiscent of Forge's SimpleImpl
- More in the works!
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