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Night Shift
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Build a security office, watch real camera feeds, and slam the shutters. Survive the night crew until 6 AM to get paid.
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Night Shift
A security-guard horror mod. Clock in at dusk. Survive until 6 AM.
You took the night job. The pay is good. The mannequins weren't supposed to move.
Build your own security office anywhere in your world: a desk, a few cameras, steel shutters in the doorways. At night, clock in. From 12 AM until 6 AM, the night crew walks toward your office one camera at a time, but only while nobody is watching.
How a shift works
- Watch the cameras. Press V at your desk to open the camera feed. It's a real live view from each camera block in your world, with night vision, static and a map of every camera.
- They only move when unwatched. A mannequin you're watching on a feed, or looking at yourself, stays put. Look away, and you'll hear plastic clatter somewhere closer.
- Close the shutters. Z and X slam your left and right shutters. A mannequin waiting at a closed shutter gives up and goes back to the start. If the doorway is open, it comes in.
- Mind the power. Cameras and closed shutters drain power. At 0%, every shutter opens, the feed goes dark, and you wait in the dark.
- Stay at your post. Walk away from the desk and you forfeit the night. Sleeping isn't allowed.
- Get paid. Make it to 6 AM and you're paid in emeralds. Every night after that is harder: more mannequins, moving faster.
Getting started
| Block | Recipe | What it does |
|---|---|---|
| Security Desk | glass pane, redstone, planks | Your office. Right-click at night to clock in. Sneak + right-click to clock out. |
| Security Camera (x2) | iron nuggets, glass pane, redstone | Place up to 8 within 64 blocks of the desk. They face you when placed. The farthest camera is where the crew starts. |
| Office Shutter (x8) | iron ingots, redstone | Fill one or two doorways near the desk (within 10 blocks). Touching shutters move as one door. |
All three are in the Redstone creative tab.
Tip: put the far camera somewhere creepy (a stage, a basement, the end of a long hall), and the rest along the route to your office.
Controls (rebindable)
- V: camera feed (A/D or 1-8 to switch, click the map, V/Space/Esc to leave)
- Z / X: left / right shutter
Config
config/nightshift-common.toml
difficulty: how often mannequins movepowerDrain: how fast power runs outlethal: getting caught kills you (default), or just hurts
Info
- Forge 1.20.1, needed on client and server. Works in multiplayer, where each guard runs their own shift.
- Fine to use in modpacks.
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