Nightshift: Procedural Hordes

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Nightshift: Procedural Hordes

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Challenge oriented, randomly generated nocturnal events.

Mod Loaders
Minecraft

About

Description

Nightshift transforms Minecraft's nights into unpredictable survival events. Survive until dawn, earn your place on the scorecard, and prepare for whatever the next sunset brings.

Features

  • Procedurally generated nocturnal events
  • Four intensity levels (Sparse, Uneasy, Heavy, Cataclysmic)
  • Enemy-specific events. Zombies, skeletons, creepers, spiders (for now)
  • Unique enemy modifiers - speed, toughness and strength
  • Warning messages before nightfall
  • Dawn scorecards changing based on player kills
  • Highly configurable
  • more to come!

Screenshots

Spiders with 'strong' attribute during an event morning cleanup + scorecard

Dependencies

this mod requires Fabric API and Cloth Config to work.

Nightshift transforms Minecraft's nights into unpredictable survival events. Survive until dawn, earn your place on the scorecard, and prepare for whatever the next sunset brings.

Note: Given the nature of this mod, potentially unbalanced combinations that I didn't anticipate may appear. Feel free to open GitHub issue for balancing (and any other) suggestions.

Features

  • Procedurally generated nocturnal events
  • Four intensity levels (Sparse, Uneasy, Heavy, Cataclysmic)
  • Enemy-specific events. Zombies, skeletons, creepers, spiders, witches, endermen.
  • Unique enemy modifiers - speed, toughness and strength
  • Warning messages before nightfall
  • Dawn scorecards changing based on player kills
  • Kills affect the probability distributions for future events through infamy system.
  • Highly configurable
  • more to come!

Screenshots

Killer Bunnies during full moon Spiders with 'strong' attribute during an event morning cleanup + scorecard

Dependencies

this mod requires Fabric API and Cloth Config to work.